Searched refs:entity_followPath (Results 1 – 4 of 4) sorted by relevance
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/ |
H A D | cc_sunkencity.lua | 253 entity_followPath(me, v.node_start) 275 entity_followPath(me, v.node_climbdown, SPEED_SLOW) 289 entity_followPath(me, v.node_runaway) 316 entity_followPath(me, v.node_gotogf) 346 entity_followPath(me, v.node_gf) 388 entity_followPath(me, v.node_bullies) 410 entity_followPath(me, v.node_anima)
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H A D | monkey.lua | 217 entity_followPath(me, v.treeNode, SPEED_VERYSLOW, 1)
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/_unused/ |
H A D | pathtest.lua | 40 entity_followPath("VEDHATRAINING", 500, 0)
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/ |
H A D | ScriptInterface.cpp | 3715 luaFunc(entity_followPath) in luaFunc() argument 9785 luaRegister(entity_followPath),
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