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Searched refs:entity_followPath (Results 1 – 4 of 4) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/
H A Dcc_sunkencity.lua253 entity_followPath(me, v.node_start)
275 entity_followPath(me, v.node_climbdown, SPEED_SLOW)
289 entity_followPath(me, v.node_runaway)
316 entity_followPath(me, v.node_gotogf)
346 entity_followPath(me, v.node_gf)
388 entity_followPath(me, v.node_bullies)
410 entity_followPath(me, v.node_anima)
H A Dmonkey.lua217 entity_followPath(me, v.treeNode, SPEED_VERYSLOW, 1)
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/_unused/
H A Dpathtest.lua40 entity_followPath("VEDHATRAINING", 500, 0)
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DScriptInterface.cpp3715 luaFunc(entity_followPath) in luaFunc() argument
9785 luaRegister(entity_followPath),