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Searched refs:entity_getAimVector (Results 1 – 4 of 4) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/
H A Dtoad.lua220 vx, vy = entity_getAimVector(me, -20, 1)
222 vx, vy = entity_getAimVector(me, 20, 1)
H A Dchomper.lua194 local thrustX, thrustY = entity_getAimVector(me, 270, (v.maxSpeed*10), 0)
197 local thrustX, thrustY = entity_getAimVector(me, 270, (v.maxSpeed*10), 1)
H A Dwisker.lua115 shot_setAimVector(s, entity_getAimVector(me, a, 1))
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DScriptInterface.cpp3295 luaFunc(entity_getAimVector) in luaFunc() argument
9642 luaRegister(entity_getAimVector),