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Searched refs:entity_getHealthPerc (Results 1 – 5 of 5) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/
H A Dsunkenmom.lua221 if not entity_isState(v.dad, STATE_DEATHSCENE) and not (entity_getHealthPerc(v.dad) <= 0) then
232 if not entity_isState(v.dad, STATE_DEATHSCENE) and not (entity_getHealthPerc(v.dad) <= 0) then
H A Dkingjelly.lua180 if entity_getHealthPerc(me) < 0.75 then
182 elseif entity_getHealthPerc(me) < 0.90 then
H A Dmergog.lua125 if entity_getHealthPerc(me) < 0.5 then
H A Dli.lua1056 …sFollowingPath(v.n) or avatar_getStillTimer() < 1 or v.honeyPower ~= entity_getHealthPerc(v.n) then
1232 v.honeyPower = entity_getHealthPerc(v.n)
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DScriptInterface.cpp2878 luaFunc(entity_getHealthPerc) in luaFunc() argument
9483 luaRegister(entity_getHealthPerc),