Searched refs:entity_isFollowingPath (Results 1 – 8 of 8) sorted by relevance
262 while entity_isFollowingPath(me) do watch(FRAME_TIME) end278 while entity_isFollowingPath(me) do watch(FRAME_TIME) end292 while entity_isFollowingPath(me) do watch(FRAME_TIME) end319 while entity_isFollowingPath(me) do watch(FRAME_TIME) end 349 while entity_isFollowingPath(me) do watch(FRAME_TIME) end391 while entity_isFollowingPath(me) do watch(FRAME_TIME) end 413 while entity_isFollowingPath(me) do watch(FRAME_TIME) end
889 if entity_isFollowingPath(me) then1024 if not entity_isFollowingPath(me) then1056 …if not isForm(FORM_NORMAL) or not isInputEnabled() or entity_isFollowingPath(v.n) or avatar_getSti…1181 if not entity_isFollowingPath(me) then
144 if entity_isState(me, STATE_CLIMBUP) and not entity_isFollowingPath(me) then
124 if not entity_isFollowingPath(me) or entity_isEntityInRange(me, v.flower, 128) then
338 while entity_isFollowingPath(v.n) do
132 if entity_isState(me, STATE_MOVE) and not entity_isFollowingPath(me) then
46 if not entity_isFollowingPath() then
4197 luaFunc(entity_isFollowingPath) in luaFunc() argument9787 luaRegister(entity_isFollowingPath),