Searched refs:entity_isInvincible (Results 1 – 3 of 3) sorted by relevance
142 …if not entity_isInvincible(me) and (damageType == DT_AVATAR_ENERGYBLAST or damageType == DT_AVATAR…
161 …if not entity_isInvincible(me) and (damageType == DT_AVATAR_ENERGYBLAST or damageType == DT_AVATAR…
8207 luaFunc(entity_isInvincible) in luaFunc() argument9754 luaRegister(entity_isInvincible),