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Searched refs:entity_rotateToVec (Results 1 – 3 of 3) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/
H A Dgroundshocker.lua147 entity_rotateToVec(ent_shell, nX, nY)
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/_unused/
H A Dcreatorform3.lua114 entity_rotateToVec(me, vecX, vecY, v.rotateSpeed)
529 entity_rotateToVec(me, vX, vY, v.rotateSpeed)
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DScriptInterface.cpp5541 luaFunc(entity_rotateToVec) in luaFunc() argument
9698 luaRegister(entity_rotateToVec),