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Searched refs:entity_setBoneLock (Results 1 – 17 of 17) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/_unused/
H A Dfatso.lua52 if avatar_isBursting() and entity_setBoneLock(v.n, me) then
H A Daleph.lua58 if avatar_isBursting() and entity_setBoneLock(v.n, me, bone) then
H A Dcreatorform3.lua562 …hitBone ~= v.jaw and hitBone ~= v.tail and avatar_isBursting() and entity_setBoneLock(getNaija(), …
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/include/
H A Drocktemplate.lua68 if avatar_isBursting() and entity_setBoneLock(v.n, me) then
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/
H A Dwalker.lua105 if rideBone == v.bone_body and avatar_isBursting() and entity_setBoneLock(v.n, me, rideBone) then
H A Dgearcommon.lua165 if avatar_isLockable() and entity_setBoneLock(v.n, me) then
H A Dseaturtle.lua135 …if rideBone == v.shell and avatar_isBursting() and entity_setBoneLock(getNaija(), me, rideBone) th…
H A Dabyssoctopus.lua100 if avatar_isBursting() and entity_setBoneLock(v.n, me) then
H A Dicechunkcommon.lua129 if avatar_isBursting() and entity_setBoneLock(v.n, me) then
H A Ddarkjellyfg.lua174 if avatar_isBursting() and entity_setBoneLock(v.n, me) then
H A Dgreenseadragon.lua218 if avatar_isBursting() and bone == v.bone_body and entity_setBoneLock(v.n, me, bone) then
H A Dubervinecommon.lua215 …avatar_isLockable() and bone ~= 0 and bone_getIndex(bone) == 0 and entity_setBoneLock(v.n, me, bon…
H A Dekkrit.lua198 if avatar_isBursting() and bone == v.bone_body and entity_setBoneLock(v.n, me, bone) then
H A Dgrouper.lua208 if v.mouthState ~= MOUTH_OPEN and avatar_isBursting() and entity_setBoneLock(v.n, me) then
H A Dcreatorform2.lua106 …if not v.inHand and avatar_isBursting() and bone == v.bone_body and entity_setBoneLock(v.n, me, bo…
H A Dseaturtlecommon.lua281 …if rideBone == v.shell and avatar_isBursting() and entity_setBoneLock(getNaija(), me, rideBone) th…
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DScriptInterface.cpp2745 luaFunc(entity_setBoneLock) in luaFunc() argument
9465 luaRegister(entity_setBoneLock),