Home
last modified time | relevance | path

Searched refs:entity_swimToPosition (Results 1 – 6 of 6) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/
H A Dtransturtle.lua290 entity_swimToPosition(v.n, x, y)
318 entity_swimToPosition(v.n, x, y)
332 entity_swimToPosition(v.li, x2, y2)
H A Dsporechild.lua180 entity_swimToPosition(me, entity_getPosition(v.flower))
H A Dentityinclude.lua740 entity_swimToPosition(ent1, entity_x(ent2)+xoff, entity_y(ent2))
H A Dli.lua1263 entity_swimToPosition(me, entity_x(v.n), entity_y(v.n), SPEED_NORMAL)
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/game_scripts/_mods/guert_mod/tempo/
H A Dentityinclude.lua699 entity_swimToPosition(ent1, entity_x(ent2)+xoff, entity_y(ent2))
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DScriptInterface.cpp3394 luaFunc(entity_swimToPosition) in luaFunc() argument
10058 luaRegister(entity_swimToPosition),