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Searched refs:erase_window (Results 1 – 25 of 52) sorted by relevance

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/dports/games/frotz/frotz-73eec90ebb159ed687b74cbaf81e135c3e7e390b/src/test/
H A Drandom.inf65 @erase_window 1;
106 @erase_window -1;
152 @erase_window 0;
153 @erase_window 1;
160 @erase_window 1;
167 @erase_window -1;
191 @erase_window -1;
201 @erase_window 1;
/dports/games/xinfocom/xinfocom/
H A Dwindow.c80 erase_window(0, status_height); in split_screen()
141 erase_window(0, (word) hd_height()); in do_clear_screen()
146 erase_window(status_height, (word) hd_height()); in do_clear_screen()
149 erase_window(0, status_height); in do_clear_screen()
H A Dconsole.h118 void erase_window(word, word);
H A Dconsole.c102 erase_window(0, MAX_HEIGHT); in init_console()
305 void erase_window(word top_of_window, word bottom_of_window) in erase_window() function
/dports/games/xzip/xzip/
H A Dscreen.c115 erase_window (STATUS_WINDOW);
147 void erase_window (zword_t w) in erase_window() function
149 void erase_window (w) in erase_window()
/dports/games/zoom/zoom-1.1.5/bonus/
H A Dztest.inf83 @erase_window -1;
95 @erase_window -1;
H A Drandom.inf35 @erase_window 1;
H A Dv6tests.h98 @erase_window 2;
/dports/games/jzip/jzip-2.0.1g/
H A Dscreen.c116 erase_window (STATUS_WINDOW);
148 void erase_window (zword_t w) in erase_window() function
150 void erase_window (w) in erase_window()
H A Dcontrol.c217 erase_window (SCREEN); in restart()
/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/
H A Derase-gl.c35 erase_window (Display *dpy, Window window, eraser_state *st) in erase_window() function
/dports/x11/xscreensaver/xscreensaver-5.44/utils/
H A Derase.h19 extern eraser_state *erase_window (Display *, Window, eraser_state *);
/dports/x11/xscreensaver/xscreensaver-5.44/hacks/
H A Drorschach.c146 st->eraser = erase_window (dpy, window, st->eraser); in rorschach_draw()
159 st->eraser = erase_window (dpy, window, st->eraser); in rorschach_draw()
H A Dwander.c135 st->eraser = erase_window (st->dpy, st->window, st->eraser); in wander_draw()
180 st->eraser = erase_window (st->dpy, st->window, st->eraser); in wander_draw()
H A Dcritical.c350 st->eraser = erase_window (st->dpy, st->window, st->eraser); in critical_draw()
398 st->eraser = erase_window (st->dpy, st->window, st->eraser); in critical_draw()
H A Dhelix.c260 st->eraser = erase_window (dpy, window, st->eraser); in helix_draw()
274 st->eraser = erase_window (dpy, window, st->eraser); in helix_draw()
/dports/x11/xstroke/xstroke-0.5.12/
H A Dcontrol_win.c53 static void erase_window(control_win_t *control);
236 erase_window(control); in refresh()
240 static void erase_window(control_win_t *control) in erase_window() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/frotz/
H A Dfrotz.cpp124 erase_window(1); in loadGameState()
H A Dglk_interface.h193 void erase_window(zword w);
H A Dglk_interface.cpp389 void GlkInterface::erase_window(zword w) { in erase_window() function in Glk::Frotz::GlkInterface
437 erase_window(0); in restart_screen()
438 erase_window(1); in restart_screen()
H A Dprocessor_screen.cpp212 void Processor::erase_window(zword win) { in erase_window() function in Glk::Frotz::Processor
252 erase_window(winarg0()); in z_erase_window()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/zcode/
H A Dzcode.cpp124 erase_window(1); in loadGameState()
H A Dglk_interface.h193 void erase_window(zword w);
H A Dglk_interface.cpp389 void GlkInterface::erase_window(zword w) { in erase_window() function in Glk::ZCode::GlkInterface
437 erase_window(0); in restart_screen()
438 erase_window(1); in restart_screen()
H A Dprocessor_screen.cpp212 void Processor::erase_window(zword win) { in erase_window() function in Glk::ZCode::Processor
252 erase_window(winarg0()); in z_erase_window()

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