/dports/games/frotz/frotz-73eec90ebb159ed687b74cbaf81e135c3e7e390b/src/test/ |
H A D | random.inf | 65 @erase_window 1; 106 @erase_window -1; 152 @erase_window 0; 153 @erase_window 1; 160 @erase_window 1; 167 @erase_window -1; 191 @erase_window -1; 201 @erase_window 1;
|
/dports/games/xinfocom/xinfocom/ |
H A D | window.c | 80 erase_window(0, status_height); in split_screen() 141 erase_window(0, (word) hd_height()); in do_clear_screen() 146 erase_window(status_height, (word) hd_height()); in do_clear_screen() 149 erase_window(0, status_height); in do_clear_screen()
|
H A D | console.h | 118 void erase_window(word, word);
|
H A D | console.c | 102 erase_window(0, MAX_HEIGHT); in init_console() 305 void erase_window(word top_of_window, word bottom_of_window) in erase_window() function
|
/dports/games/xzip/xzip/ |
H A D | screen.c | 115 erase_window (STATUS_WINDOW); 147 void erase_window (zword_t w) in erase_window() function 149 void erase_window (w) in erase_window()
|
/dports/games/zoom/zoom-1.1.5/bonus/ |
H A D | ztest.inf | 83 @erase_window -1; 95 @erase_window -1;
|
H A D | random.inf | 35 @erase_window 1;
|
H A D | v6tests.h | 98 @erase_window 2;
|
/dports/games/jzip/jzip-2.0.1g/ |
H A D | screen.c | 116 erase_window (STATUS_WINDOW); 148 void erase_window (zword_t w) in erase_window() function 150 void erase_window (w) in erase_window()
|
H A D | control.c | 217 erase_window (SCREEN); in restart()
|
/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/ |
H A D | erase-gl.c | 35 erase_window (Display *dpy, Window window, eraser_state *st) in erase_window() function
|
/dports/x11/xscreensaver/xscreensaver-5.44/utils/ |
H A D | erase.h | 19 extern eraser_state *erase_window (Display *, Window, eraser_state *);
|
/dports/x11/xscreensaver/xscreensaver-5.44/hacks/ |
H A D | rorschach.c | 146 st->eraser = erase_window (dpy, window, st->eraser); in rorschach_draw() 159 st->eraser = erase_window (dpy, window, st->eraser); in rorschach_draw()
|
H A D | wander.c | 135 st->eraser = erase_window (st->dpy, st->window, st->eraser); in wander_draw() 180 st->eraser = erase_window (st->dpy, st->window, st->eraser); in wander_draw()
|
H A D | critical.c | 350 st->eraser = erase_window (st->dpy, st->window, st->eraser); in critical_draw() 398 st->eraser = erase_window (st->dpy, st->window, st->eraser); in critical_draw()
|
H A D | helix.c | 260 st->eraser = erase_window (dpy, window, st->eraser); in helix_draw() 274 st->eraser = erase_window (dpy, window, st->eraser); in helix_draw()
|
/dports/x11/xstroke/xstroke-0.5.12/ |
H A D | control_win.c | 53 static void erase_window(control_win_t *control); 236 erase_window(control); in refresh() 240 static void erase_window(control_win_t *control) in erase_window() function
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/frotz/ |
H A D | frotz.cpp | 124 erase_window(1); in loadGameState()
|
H A D | glk_interface.h | 193 void erase_window(zword w);
|
H A D | glk_interface.cpp | 389 void GlkInterface::erase_window(zword w) { in erase_window() function in Glk::Frotz::GlkInterface 437 erase_window(0); in restart_screen() 438 erase_window(1); in restart_screen()
|
H A D | processor_screen.cpp | 212 void Processor::erase_window(zword win) { in erase_window() function in Glk::Frotz::Processor 252 erase_window(winarg0()); in z_erase_window()
|
/dports/games/scummvm/scummvm-2.5.1/engines/glk/zcode/ |
H A D | zcode.cpp | 124 erase_window(1); in loadGameState()
|
H A D | glk_interface.h | 193 void erase_window(zword w);
|
H A D | glk_interface.cpp | 389 void GlkInterface::erase_window(zword w) { in erase_window() function in Glk::ZCode::GlkInterface 437 erase_window(0); in restart_screen() 438 erase_window(1); in restart_screen()
|
H A D | processor_screen.cpp | 212 void Processor::erase_window(zword win) { in erase_window() function in Glk::ZCode::Processor 252 erase_window(winarg0()); in z_erase_window()
|