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Searched refs:espan_t_pnext (Results 1 – 25 of 33) sorted by relevance

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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dasm_draw.h23 #define espan_t_pnext 12 macro
H A Dqasm.inc326 espan_t_pnext equ 12
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dasm_draw.h23 #define espan_t_pnext 12 macro
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dasm_draw.h44 #define espan_t_pnext 12 macro
/dports/games/tenebrae/tenebrae_0/
H A Dasm_draw.h42 #define espan_t_pnext 12 macro
H A Dr_edgea.s285 movl %eax,espan_t_pnext(%ebp) // span->pnext = surf->spans;
568 movl %eax,espan_t_pnext(%ebp) // span->pnext = surf->spans;
611 movl %eax,espan_t_pnext(%ebp)
H A Dd_draw.s753 movl espan_t_pnext(%ebx),%ebx // point to next span
911 movl espan_t_pnext(%esi),%esi
1026 movl espan_t_pnext(%esi),%esi
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dasm_draw.h42 #define espan_t_pnext 12 macro
/dports/games/quake2-source/quake2-r0.16.2/src/linux/
H A Dr_edgea.s264 movl %eax,espan_t_pnext(%ebp) // span->pnext = surf->spans;
547 movl %eax,espan_t_pnext(%ebp) // span->pnext = surf->spans;
590 movl %eax,espan_t_pnext(%ebp)
H A Dr_draw16.s942 movl espan_t_pnext(%ebx),%ebx // point to next span
1100 movl espan_t_pnext(%esi),%esi
1215 movl espan_t_pnext(%esi),%esi
H A Dqasm.h368 #define espan_t_pnext 12 macro
/dports/games/r1q2/r1q2-8012_5/linux/
H A Dr_edgea.s264 movl %eax,espan_t_pnext(%ebp) // span->pnext = surf->spans;
547 movl %eax,espan_t_pnext(%ebp) // span->pnext = surf->spans;
590 movl %eax,espan_t_pnext(%ebp)
H A Dr_draw16.s942 movl espan_t_pnext(%ebx),%ebx // point to next span
1100 movl espan_t_pnext(%esi),%esi
1215 movl espan_t_pnext(%esi),%esi
H A Dqasm.h349 #define espan_t_pnext 12 macro
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Dsw_redgea.S296 movl %eax,espan_t_pnext(%ebp) // span->pnext = surf->spans;
579 movl %eax,espan_t_pnext(%ebp) // span->pnext = surf->spans;
622 movl %eax,espan_t_pnext(%ebp)
H A Dd_draw.S764 movl espan_t_pnext(%ebx),%ebx // point to next span
922 movl espan_t_pnext(%esi),%esi
1037 movl espan_t_pnext(%esi),%esi
/dports/games/q2pro/q2pro/asm/
H A Dr_edgea.s264 movl %eax,espan_t_pnext(%ebp) // span->pnext = surf->spans;
547 movl %eax,espan_t_pnext(%ebp) // span->pnext = surf->spans;
590 movl %eax,espan_t_pnext(%ebp)
H A Dr_draw16.s942 movl espan_t_pnext(%ebx),%ebx // point to next span
1100 movl espan_t_pnext(%esi),%esi
1215 movl espan_t_pnext(%esi),%esi
H A Dqasm.h366 #define espan_t_pnext 12 macro
H A Dqasm.inc323 espan_t_pnext equ 12
/dports/games/quake2lnx/quake2-r0.16.2/src/linux/
H A Dr_edgea.s264 movl %eax,espan_t_pnext(%ebp) // span->pnext = surf->spans;
547 movl %eax,espan_t_pnext(%ebp) // span->pnext = surf->spans;
590 movl %eax,espan_t_pnext(%ebp)
H A Dr_draw16.s942 movl espan_t_pnext(%ebx),%ebx // point to next span
1100 movl espan_t_pnext(%esi),%esi
1215 movl espan_t_pnext(%esi),%esi
H A Dqasm.h368 #define espan_t_pnext 12 macro
/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/
H A Dqasm.h368 #define espan_t_pnext 12 macro
/dports/games/qudos/QuDos-0.40.1-src/src/unix/
H A Dqasm.h370 #define espan_t_pnext 12 macro

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