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Searched refs:eva_localSound_t (Results 1 – 2 of 2) sorted by relevance

/dports/games/egl/egl-0.3.1_9/client/
H A Dgui_local.h229 } eva_localSound_t; typedef
307 eva_localSound_t *localSound;
H A Dgui_init.c882 newAction->localSound = GUI_AllocTag (sizeof (eva_localSound_t), qTrue, GUITAG_SCRATCH); in event_newAction()