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Searched refs:eventCheckForSectorActions (Results 1 – 2 of 2) sorted by relevance

/dports/games/vavoom/vavoom-1.33/source/
H A Dp_entity.h466 void eventCheckForSectorActions(sector_t* OldSec, bool OldAboveFakeFloor, in eventCheckForSectorActions() function
H A Dp_entity_world.cpp1433 eventCheckForSectorActions(OldSec, OldAboveFakeFloor, in TryMove()