Searched refs:exitopened (Results 1 – 3 of 3) sorted by relevance
179 int exitopened; /* Set to TRUE when all the required screws are collected */ member
696 if (robbo.exitopened) in update_game()1271 if (robbo.exitopened == FALSE) in update_game()1983 robbo.exitopened = 1; in open_exit()2037 robbo.exitopened = 0; in init_robbo()2186 if (robbo.exitopened) in move_robbo()
537 if(robbo.exitopened==TRUE) in show_game_area()