Searched refs:explore_whole_map (Results 1 – 14 of 14) sorted by relevance
95 explore_whole_map = 1; in default_game_setting()237 explore_whole_map = c.explore_whole_map; in change_game_setting()459 if( !explore_whole_map) in single_player_difficulty()533 explore_whole_map = table_explore_whole_map[difficulty]; in change_difficulty()
79 if( !config.explore_whole_map ) in think_build_mine()
150 const bool needToCheckDistance = !config.explore_whole_map && info.game_date-info.game_start_date > in think_capture_independent()
458 if( config.explore_whole_map ) in unveil()480 if( config.explore_whole_map ) in explore()648 if( config.explore_whole_map ) in is_explored()
573 exploreGroup.paint(1-tempConfig.explore_whole_map); in select_option()763 tempConfig.explore_whole_map = exploreGroup[exploreGroup()].custom_para.value; in select_option()
402 if( config.explore_whole_map ) in set_loc_flags()
743 if( !config.explore_whole_map && nation_array.player_recno && in main_loop()2338 if( config.explore_whole_map ) // no action if the setting of the map is explored in detect_scenario_cheat_key()
1770 if( config.explore_whole_map ) in think_scout()
1163 visit<int8_t>(v, &cfg->explore_whole_map); in visit_config()
303 …nationRelation->has_contact = relationNationRecno==nation_recno || config.explore_whole_map; … in init_relation()
2832 exploreGroup.paint(1-tempConfig.explore_whole_map); in mp_select_option()3596 tempConfig.explore_whole_map = exploreGroup[exploreGroup()].custom_para.value; in mp_select_option()4738 exploreGroup.paint(1-tempConfig.explore_whole_map); in mp_select_load_option()
494 else if( !config.explore_whole_map ) in draw_frame()
1986 if( !config.explore_whole_map && is_own() ) in set_next()
107 char explore_whole_map; // whether the map is explored at first place variable