Searched refs:explosionPtr (Results 1 – 3 of 3) sorted by relevance
110 void RenderExplosionSurface(VOLUMETRIC_EXPLOSION *explosionPtr);
6952 void RenderExplosionSurface(VOLUMETRIC_EXPLOSION *explosionPtr) in RenderExplosionSurface() argument6990 if (explosionPtr->ExplosionPhase) in RenderExplosionSurface()7003 red = explosionPtr->LifeTime/256; in RenderExplosionSurface()7004 green = explosionPtr->LifeTime/256; in RenderExplosionSurface()7005 blue = explosionPtr->LifeTime/256; in RenderExplosionSurface()7010 *vSphere = explosionPtr->Position[f]; in RenderExplosionSurface()7042 int u = -(ONE_FIXED-explosionPtr->LifeTime)*128*2; in RenderExplosionSurface()7081 VerticesBuffer[i].A = explosionPtr->LifeTime/256; in RenderExplosionSurface()
1508 VOLUMETRIC_EXPLOSION *explosionPtr = 0; /* Default to null ptr */ in AllocateVolumetricExplosion() local1510 explosionPtr = &ExplosionStorage[CurrentExplosionIndex]; in AllocateVolumetricExplosion()1518 LOCALASSERT(explosionPtr); in AllocateVolumetricExplosion()1519 return explosionPtr; in AllocateVolumetricExplosion()