/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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H A D | qmatrix4x4.cpp | 1340 const float f2yw = f2y * quaternion.scalar(); in rotate() local 1351 m.m[2][0] = f2xz + f2yw; in rotate() 1357 m.m[0][2] = f2xz - f2yw; in rotate()
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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H A D | qmatrix4x4.cpp | 1340 const float f2yw = f2y * quaternion.scalar(); in rotate() local 1351 m.m[2][0] = f2xz + f2yw; in rotate() 1357 m.m[0][2] = f2xz - f2yw; in rotate()
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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H A D | qmatrix4x4.cpp | 1340 const float f2yw = f2y * quaternion.scalar(); in rotate() local 1351 m.m[2][0] = f2xz + f2yw; in rotate() 1357 m.m[0][2] = f2xz - f2yw; in rotate()
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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H A D | qmatrix4x4.cpp | 1340 const float f2yw = f2y * quaternion.scalar(); in rotate() local 1351 m.m[2][0] = f2xz + f2yw; in rotate() 1357 m.m[0][2] = f2xz - f2yw; in rotate()
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/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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H A D | qmatrix4x4.cpp | 1340 const float f2yw = f2y * quaternion.scalar(); in rotate() local 1351 m.m[2][0] = f2xz + f2yw; in rotate() 1357 m.m[0][2] = f2xz - f2yw; in rotate()
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/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/gui/math3d/ |
H A D | qquaternion.cpp | 618 const float f2yw = f2y * wp; in toRotationMatrix() local 629 rot3x3(0, 2) = f2xz + f2yw; in toRotationMatrix() 633 rot3x3(2, 0) = f2xz - f2yw; in toRotationMatrix()
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/dports/devel/qtcreator/qt-creator-opensource-src-5.0.3/share/qtcreator/qml/qmlpuppet/qml2puppet/editor3d/ |
H A D | mousearea3d.cpp | 316 const double f2yw = f2y * wp; in rotationMatrix() local 327 rotMat.m[2][0] = f2xz + f2yw; in rotationMatrix() 331 rotMat.m[0][2] = f2xz - f2yw; in rotationMatrix()
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