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Searched refs:fDoCalls (Results 1 – 7 of 7) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4Menu.h170 bool MoveSelection(int32_t iBy, bool fAdjustPosition, bool fDoCalls);
171 bool SetSelection(int32_t iSelection, bool fAdjustPosition, bool fDoCalls);
H A DC4Menu.cpp522 bool C4Menu::MoveSelection(int32_t iBy, bool fAdjustPosition, bool fDoCalls) in MoveSelection() argument
541 return !!SetSelection(iNewSel, fAdjustPosition, fDoCalls); in MoveSelection()
544 bool C4Menu::SetSelection(int32_t iSelection, bool fAdjustPosition, bool fDoCalls) in SetSelection() argument
578 if (fDoCalls) OnSelectionChanged(Selection); in SetSelection()
/dports/games/openclonk/openclonk-release-8.1-src/src/object/
H A DC4Object.h316 bool ShiftContents(bool fShiftBack, bool fDoCalls); // rotate through contents
317 …void DirectComContents(C4Object *pTarget, bool fDoCalls); // direct com: scroll contents to give…
354 …void ClearContentsAndContained(bool fDoCalls=true); // exit from container and eject contents (doi…
H A DC4Object.cpp4225 bool C4Object::ShiftContents(bool fShiftBack, bool fDoCalls) in ShiftContents() argument
4240 DirectComContents(pObj, !!fDoCalls); in ShiftContents()
4249 void C4Object::DirectComContents(C4Object *pTarget, bool fDoCalls) in DirectComContents() argument
4256 if (fDoCalls) in DirectComContents()
4262 …if (fDoCalls) if (!Contents.GetObject()->Call("~Selection", &C4AulParSet(this))) StartSoundEffect(… in DirectComContents()
4581 void C4Object::ClearContentsAndContained(bool fDoCalls) in ClearContentsAndContained() argument
4586 cobj->Exit(GetX(), GetY(), 0,Fix0,Fix0,Fix0, fDoCalls); in ClearContentsAndContained()
4589 if (Contained) Exit(GetX(), GetY(), 0, Fix0, Fix0, Fix0, fDoCalls); in ClearContentsAndContained()
H A DC4ObjectScript.cpp1164 static bool FnShiftContents(C4Object *Obj, bool fShiftBack, C4Def * idTarget, bool fDoCalls) in FnShiftContents() argument
1167 if (!idTarget) return !!Obj->ShiftContents(fShiftBack, fDoCalls); in FnShiftContents()
1172 Obj->DirectComContents(pNewFront, fDoCalls); in FnShiftContents()
/dports/games/openclonk/openclonk-release-8.1-src/src/player/
H A DC4Player.h179 bool MakeCrewMember(C4Object *pObj, bool fForceInfo=true, bool fDoCalls=true);
H A DC4Player.cpp1008 bool C4Player::MakeCrewMember(C4Object *pObj, bool fForceInfo, bool fDoCalls) in MakeCrewMember() argument
1045 if (fDoCalls) in MakeCrewMember()