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Searched refs:fFinishTalking (Results 1 – 2 of 2) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DFaces.cc625 if (!f.fFinishTalking) in HandleTalkingAutoFace()
1214 f.fFinishTalking = FALSE; in SetFaceTalking()
1245 f.fFinishTalking = FALSE; in ExternSetFaceTalking()
1309 f.fFinishTalking = TRUE; in SetupFinalTalkingDelay()
1334 f.fFinishTalking = FALSE; in SetupFinalTalkingDelay()
H A DFaces.h73 BOOLEAN fFinishTalking; // A flag to indicate we want to delay after speech done member