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Searched refs:fGoBackToAimAfterHit (Results 1 – 4 of 4) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DSoldier_Ani.cc1105 BOOLEAN fGoBackToAimAfterHit; in AdjustToNextAnimationFrame() local
1109 fGoBackToAimAfterHit = pSoldier->fGoBackToAimAfterHit; in AdjustToNextAnimationFrame()
1110 pSoldier->fGoBackToAimAfterHit = FALSE; in AdjustToNextAnimationFrame()
1127 if ( fGoBackToAimAfterHit ) in AdjustToNextAnimationFrame()
H A DSoldier_Control.h578 BOOLEAN fGoBackToAimAfterHit; member
H A DLoadSaveSoldierType.cc313 EXTR_BOOL(d, s->fGoBackToAimAfterHit) in ExtractSoldierType()
823 INJ_BOOL(d, s->fGoBackToAimAfterHit) in InjectSoldierType()
H A DSoldier_Control.cc2951 pSoldier->fGoBackToAimAfterHit = TRUE; in EVENT_SoldierGotHit()