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Searched refs:fImpactStrength (Results 1 – 6 of 6) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/ghoul2/
H A DG2_gore.h147 float fImpactStrength; //should be applicable when RagPhase is RP_DEATH_COLLISION variable
/dports/games/openjk/OpenJK-07675e2/code/ghoul2/
H A Dghoul2_gore.h162 float fImpactStrength; //should be applicable when RagPhase is RP_DEATH_COLLISION variable
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dcl_uiapi.cpp642 rdParams.fImpactStrength = params->fImpactStrength; in CL_G2API_SetRagDoll()
H A Dcl_cgameapi.cpp715 rdParams.fImpactStrength = params->fImpactStrength; in CL_G2API_SetRagDoll()
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dq_shared.h447 float fImpactStrength; //should be applicable when RagPhase is RP_DEATH_COLLISION member
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_gameapi.cpp1656 rdParams.fImpactStrength = params->fImpactStrength; in SV_G2API_SetRagDoll()