Searched refs:fMultiZBlitter (Results 1 – 1 of 1) sorted by relevance
469 BOOLEAN fMultiZBlitter = FALSE; in RenderTiles() local764 if (TileElem->uiFlags & MULTI_Z_TILE) fMultiZBlitter = TRUE; in RenderTiles()1301 else if (fMultiZBlitter) in RenderTiles()