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Searched refs:fOutBottom (Results 1 – 1 of 1) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DRenderWorld.cc2292 …const BOOLEAN fOutBottom = (gsBottomY + SCROLL_BOTTOM_PADDING < sBottomRightWorldY); /* b… in ApplyScrolling() local
2302 if (!fOutRight && !fOutLeft && !fOutTop && !fOutBottom) in ApplyScrolling()
2323 || ((sTempRenderCenterY > gsRenderCenterY) && !fOutBottom))) in ApplyScrolling()
2355 else if (fOutBottom) in ApplyScrolling()
2386 if (fOutBottom && gusMouseYPos >= SCREEN_HEIGHT - NO_PX_SHOW_EXIT_CURS) gfUIShowExitSouth = TRUE; in ApplyScrolling()