Searched refs:fRepeatTimer (Results 1 – 6 of 6) sorted by relevance
29 fRepeatTimer = 0; in Dialog()152 if (!fRepeatTimer) in RunInput()154 fRepeatTimer = (lastinputs[UPKEY] || lastinputs[DOWNKEY]) ? REPEAT_RATE : REPEAT_WAIT; in RunInput()168 else fRepeatTimer--; in RunInput()170 else fRepeatTimer = 0; in RunInput()
52 int fRepeatTimer; variable
48 fRepeatTimer = 0; in Dialog()228 if (!fRepeatTimer) in RunInput()230 fRepeatTimer = (lastinputs[UPKEY] || lastinputs[DOWNKEY]) ? REPEAT_RATE : REPEAT_WAIT; in RunInput()251 fRepeatTimer--; in RunInput()254 fRepeatTimer = 0; in RunInput()
68 int fRepeatTimer; variable
623 fRepeatTimer = 0; in SetVisible()652 fRepeatTimer = 25; in HandleKey()656 fRepeatTimer = 1; in HandleKey()730 fRepeatTimer = 0; in HandleKeyRelease()763 if (--fRepeatTimer < 0) in Draw()
55 int fRepeatTimer = 0; variable