Searched refs:fResolveConflicts (Results 1 – 2 of 2) sorted by relevance
353 void UpdatePlayerAttributes(C4ClientPlayerInfos *pForInfo, bool fResolveConflicts);
780 void C4PlayerInfoList::UpdatePlayerAttributes(C4ClientPlayerInfos *pForInfo, bool fResolveConflicts) in UpdatePlayerAttributes() argument819 if (fResolveConflicts) ResolvePlayerAttributeConflicts(pForInfo); in UpdatePlayerAttributes()