Home
last modified time | relevance | path

Searched refs:fSaveSection (Results 1 – 4 of 4) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/landscape/
H A DC4Scenario.cpp114 bool C4Scenario::Save(C4Group &hGroup, bool fSaveSection) in Save() argument
119 Buf.Take(DecompileToBuf<StdCompilerINIWrite>(mkParAdapt(*this, fSaveSection))); in Save()
H A DC4Scenario.h245 bool Save(C4Group &hGroup, bool fSaveSection=false);
/dports/games/openclonk/openclonk-release-8.1-src/src/game/
H A DC4Game.h272 …bool SaveData(C4Group &hGroup, bool fSaveSection, bool fSaveExact, bool fSaveSync, C4ValueNumbers …
H A DC4Game.cpp1776 bool C4Game::SaveData(C4Group &hGroup, bool fSaveSection, bool fSaveExact, bool fSaveSync, C4ValueN… in SaveData() argument
1782 …mpilerINIWrite>(mkParAdapt(*this, CompileSettings(fSaveSection ? IM_Section : IM_Normal, !fSaveSec… in SaveData()