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Searched refs:fShotStrength (Results 1 – 8 of 8) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/ghoul2/
H A DG2_gore.h148 …float fShotStrength; //should be applicable for setting velocity of corpse on shot (probably only … variable
/dports/games/openjk/OpenJK-07675e2/code/ghoul2/
H A Dghoul2_gore.h163 …float fShotStrength; //should be applicable for setting velocity of corpse on shot (probably only … variable
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dcl_uiapi.cpp643 rdParams.fShotStrength = params->fShotStrength; in CL_G2API_SetRagDoll()
H A Dcl_cgameapi.cpp716 rdParams.fShotStrength = params->fShotStrength; in CL_G2API_SetRagDoll()
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dq_shared.h448 …float fShotStrength; //should be applicable for setting velocity of corpse on shot (probably only … member
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_main.cpp1679 tParms.fShotStrength = 4; in G_RagDoll()
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_gameapi.cpp1657 rdParams.fShotStrength = params->fShotStrength; in SV_G2API_SetRagDoll()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_players.c3754 tParms.fShotStrength = 4; in CG_RagDoll()