Searched refs:fShowLocator (Results 1 – 7 of 7) sorted by relevance
1005 s.fShowLocator = TRUE; in DrawSelectedUIAboveGuy()1017 s.fShowLocator = FALSE; in DrawSelectedUIAboveGuy()1050 else if (s.fShowLocator || in DrawSelectedUIAboveGuy()
455 BOOLEAN fShowLocator; member
184 EXTR_BOOL(d, s->fShowLocator) in ExtractSoldierType()693 INJ_BOOL(d, s->fShowLocator) in InjectSoldierType()
946 s.fShowLocator = FALSE; in InitSoldierStruct()
2840 s->fShowLocator = FALSE; in EndRadioLocator()
2847 MPrintStat(DEBUG_PAGE_FIRST_COLUMN, y += h, "ShowInd:", s->fShowLocator); in DebugSoldierPage2()
2136 old_sel->fShowLocator = FALSE; in SelectSoldier()