Searched refs:fWall (Results 1 – 3 of 3) sorted by relevance
/dports/games/openclonk/openclonk-release-8.1-src/src/object/ |
H A D | C4Object.cpp | 64 void C4Action::SetBridgeData(int32_t iBridgeTime, bool fMoveClonk, bool fWall, int32_t iBridgeMater… in SetBridgeData() argument 71 …Data = (uint32_t(iBridgeTime) << 16) + (uint32_t(fMoveClonk) << 8) + (uint32_t(fWall) << 9) + iBri… in SetBridgeData() 3146 int32_t iBridgeTime; bool fMoveClonk, fWall; int32_t iBridgeMaterial; in DoBridge() local 3147 clk->Action.GetBridgeData(iBridgeTime, fMoveClonk, fWall, iBridgeMaterial); in DoBridge() 3152 if (fWall) switch (clk->Action.ComDir) in DoBridge() 3172 if (fWall) switch (clk->Action.ComDir) in DoBridge() 3202 if (fWall && clk->Action.ComDir==COMD_Up) in DoBridge() 3209 clk->Action.SetBridgeData(iBridgeTime, false, fWall, iBridgeMaterial); in DoBridge()
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H A D | C4Object.h | 96 void SetBridgeData(int32_t iBridgeTime, bool fMoveClonk, bool fWall, int32_t iBridgeMaterial);
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H A D | C4ObjectScript.cpp | 371 static bool FnSetBridgeActionData(C4Object *Obj, long iBridgeLength, bool fMoveClonk, bool fWall, l… in FnSetBridgeActionData() argument 379 Obj->Action.SetBridgeData(iBridgeLength, fMoveClonk, fWall, iBridgeMaterial); in FnSetBridgeActionData()
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