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Searched refs:facePlane (Results 1 – 15 of 15) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/brush/
H A DFacePlane.h30 SavedState (const FacePlane& facePlane) in SavedState() argument
32 planepts_assign(m_planepts, facePlane.planePoints()); in SavedState()
35 void exportState (FacePlane& facePlane) const in exportState() argument
37 planepts_assign(facePlane.planePoints(), m_planepts); in exportState()
38 facePlane.MakePlane(); in exportState()
H A DBrushTokens.cpp50 bool UFOFaceTokenImporter::importPlane (FacePlane& facePlane, Tokeniser& tokeniser) in importPlane() argument
56 if (!Tokeniser_getDouble(tokeniser, facePlane.planePoints()[i][j])) in importPlane()
62 facePlane.MakePlane(); in importPlane()
108 void UFOFaceTokenExporter::exportPlane (const FacePlane& facePlane, TokenWriter& writer) const in exportPlane() argument
113 writer.writeFloat(Face::m_quantise(facePlane.planePoints()[i][j])); in exportPlane()
H A DFaceTokenExporter.h14 void exportPlane(const FacePlane& facePlane, TokenWriter& writer) const;
H A DFaceTokenImporter.h28 bool importPlane(FacePlane& facePlane, Tokeniser& tokeniser);
/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Dbrushtokens.h98 inline bool FacePlane_importTokens(FacePlane& facePlane, Tokeniser& tokeniser) in FacePlane_importTokens() argument
106 RETURN_FALSE_IF_FAIL(Tokeniser_getDouble(tokeniser, facePlane.planePoints()[i][j])); in FacePlane_importTokens()
110 facePlane.MakePlane(); in FacePlane_importTokens()
114 inline bool FacePlane_Doom3_importTokens(FacePlane& facePlane, Tokeniser& tokeniser) in FacePlane_Doom3_importTokens() argument
126 facePlane.setDoom3Plane(plane); in FacePlane_Doom3_importTokens()
311 writer.writeFloat(facePlane.getDoom3Plane().a); in FacePlane_Doom3_exportTokens()
312 writer.writeFloat(facePlane.getDoom3Plane().b); in FacePlane_Doom3_exportTokens()
313 writer.writeFloat(facePlane.getDoom3Plane().c); in FacePlane_Doom3_exportTokens()
314 writer.writeFloat(-facePlane.getDoom3Plane().d); in FacePlane_Doom3_exportTokens()
318 inline void FacePlane_exportTokens(const FacePlane& facePlane, TokenWriter& writer) in FacePlane_exportTokens() argument
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H A Dbrushxml.h54 inline void FacePlane_importXML(FacePlane& facePlane, const char* xmlContent) in FacePlane_importXML() argument
62 facePlane.planePoints()[i][j] = atof(content.getToken()); in FacePlane_importXML()
65 facePlane.MakePlane(); in FacePlane_importXML()
234 inline void FacePlane_exportXML(const FacePlane& facePlane, XMLImporter& importer) in FacePlane_exportXML() argument
245 importer << Face::m_quantise(facePlane.planePoints()[i][j]) << ' '; in FacePlane_exportXML()
H A Dbrush.h752 SavedState(const FacePlane& facePlane) in SavedState() argument
754 if(facePlane.isDoom3Plane()) in SavedState()
756 m_plane = facePlane.m_plane; in SavedState()
760 planepts_assign(m_planepts, facePlane.planePoints()); in SavedState()
764 void exportState(FacePlane& facePlane) const in exportState() argument
766 if(facePlane.isDoom3Plane()) in exportState()
768 facePlane.m_plane = m_plane; in exportState()
769 facePlane.updateTranslated(); in exportState()
774 facePlane.MakePlane(); in exportState()
3273 const Plane3& facePlane = face.getFace().plane3(); in Face_addLight() local
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/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Dbrushtokens.h94 inline bool FacePlane_importTokens( FacePlane& facePlane, Tokeniser& tokeniser ){ in FacePlane_importTokens() argument
101 RETURN_FALSE_IF_FAIL( Tokeniser_getDouble( tokeniser, facePlane.planePoints()[i][j] ) ); in FacePlane_importTokens()
105 facePlane.MakePlane(); in FacePlane_importTokens()
109 inline bool FacePlane_Doom3_importTokens( FacePlane& facePlane, Tokeniser& tokeniser ){ in FacePlane_Doom3_importTokens() argument
120 facePlane.setDoom3Plane( plane ); in FacePlane_Doom3_importTokens()
283 writer.writeFloat( facePlane.getDoom3Plane().a ); in FacePlane_Doom3_exportTokens()
284 writer.writeFloat( facePlane.getDoom3Plane().b ); in FacePlane_Doom3_exportTokens()
285 writer.writeFloat( facePlane.getDoom3Plane().c ); in FacePlane_Doom3_exportTokens()
286 writer.writeFloat( -facePlane.getDoom3Plane().d ); in FacePlane_Doom3_exportTokens()
290 inline void FacePlane_exportTokens( const FacePlane& facePlane, TokenWriter& writer ){ in FacePlane_exportTokens() argument
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H A Dbrushxml.h52 inline void FacePlane_importXML( FacePlane& facePlane, const char* xmlContent ){ in FacePlane_importXML() argument
59 facePlane.planePoints()[i][j] = atof( content.getToken() ); in FacePlane_importXML()
62 facePlane.MakePlane(); in FacePlane_importXML()
215 inline void FacePlane_exportXML( const FacePlane& facePlane, XMLImporter& importer ){ in FacePlane_exportXML() argument
225 importer << Face::m_quantise( facePlane.planePoints()[i][j] ) << ' '; in FacePlane_exportXML()
H A Dbrush.h661 SavedState( const FacePlane& facePlane ){ in SavedState() argument
662 if ( facePlane.isDoom3Plane() ) { in SavedState()
663 m_plane = facePlane.m_plane; in SavedState()
667 planepts_assign( m_planepts, facePlane.planePoints() ); in SavedState()
671 void exportState( FacePlane& facePlane ) const { in exportState() argument
672 if ( facePlane.isDoom3Plane() ) { in exportState()
673 facePlane.m_plane = m_plane; in exportState()
674 facePlane.updateTranslated(); in exportState()
679 facePlane.MakePlane(); in exportState()
2882 const Plane3& facePlane = face.getFace().plane3(); in Face_addLight() local
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/local_optimization/
H A Dtri_edge_collapse_quadric.h469 Plane3<ScalarType,false> facePlane; in InitQuadric() local
470facePlane.SetDirection( ( (*fi).V(1)->cP() - (*fi).V(0)->cP() ) ^ ( (*fi).V(2)->cP() - (*fi).V(0)… in InitQuadric()
472 facePlane.Normalize(); in InitQuadric()
473 facePlane.SetOffset( facePlane.Direction().dot((*fi).V(0)->cP())); in InitQuadric()
476 q.ByPlane(facePlane); in InitQuadric()
490 …borderPlane.SetDirection(facePlane.Direction() ^ ( (*fi).V1(j)->cP() - (*fi).V(j)->cP() ).normaliz… in InitQuadric()
/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/local_optimization/
H A Dtri_edge_collapse_quadric.h568 Plane3<ScalarType,false> facePlane; in InitQuadric() local
569facePlane.SetDirection( ( (*fi).V(1)->cP() - (*fi).V(0)->cP() ) ^ ( (*fi).V(2)->cP() - (*fi).V(0)… in InitQuadric()
571 facePlane.Normalize(); in InitQuadric()
572 facePlane.SetOffset( facePlane.Direction().dot((*fi).V(0)->cP())); in InitQuadric()
575 q.ByPlane(facePlane); in InitQuadric()
589 …borderPlane.SetDirection(facePlane.Direction() ^ (( (*fi).V1(j)->cP() - (*fi).V(j)->cP() ).normali… in InitQuadric()
/dports/math/geogram/geogram-1.7.7/src/bin/geoshade/glsl/ShaderToy/
H A DGeodesicTiling.glsl51 vec3 facePlane;
69 facePlane = pca;
70 uPlane = cross(vec3(1,0,0), facePlane);
167 vec3 i = intersection(pn, facePlane, -1.);
173 return normalize(facePlane + (uPlane * facePoint.x) + (vPlane * facePoint.y));
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCSceneCollisionManager.cpp162 core::plane3df facePlane; in getPickedNodeBB() local
168 facePlane.setPlane(edges[faceEdges[face][0]], in getPickedNodeBB()
174 if(facePlane.classifyPointRelation(ray.start) != core::ISREL3D_FRONT) in getPickedNodeBB()
179 if(facePlane.getIntersectionWithLine(ray.start, rayVector, intersection)) in getPickedNodeBB()
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCSceneCollisionManager.cpp162 core::plane3df facePlane; in getPickedNodeBB() local
168 facePlane.setPlane(edges[faceEdges[face][0]], in getPickedNodeBB()
174 if(facePlane.classifyPointRelation(ray.start) != core::ISREL3D_FRONT) in getPickedNodeBB()
179 if(facePlane.getIntersectionWithLine(ray.start, rayVector, intersection)) in getPickedNodeBB()