/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/brush/ |
H A D | FacePlane.h | 30 SavedState (const FacePlane& facePlane) in SavedState() argument 32 planepts_assign(m_planepts, facePlane.planePoints()); in SavedState() 35 void exportState (FacePlane& facePlane) const in exportState() argument 37 planepts_assign(facePlane.planePoints(), m_planepts); in exportState() 38 facePlane.MakePlane(); in exportState()
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H A D | BrushTokens.cpp | 50 bool UFOFaceTokenImporter::importPlane (FacePlane& facePlane, Tokeniser& tokeniser) in importPlane() argument 56 if (!Tokeniser_getDouble(tokeniser, facePlane.planePoints()[i][j])) in importPlane() 62 facePlane.MakePlane(); in importPlane() 108 void UFOFaceTokenExporter::exportPlane (const FacePlane& facePlane, TokenWriter& writer) const in exportPlane() argument 113 writer.writeFloat(Face::m_quantise(facePlane.planePoints()[i][j])); in exportPlane()
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H A D | FaceTokenExporter.h | 14 void exportPlane(const FacePlane& facePlane, TokenWriter& writer) const;
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H A D | FaceTokenImporter.h | 28 bool importPlane(FacePlane& facePlane, Tokeniser& tokeniser);
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/dports/games/gtkradiant/GPL/GtkRadiant/radiant/ |
H A D | brushtokens.h | 98 inline bool FacePlane_importTokens(FacePlane& facePlane, Tokeniser& tokeniser) in FacePlane_importTokens() argument 106 RETURN_FALSE_IF_FAIL(Tokeniser_getDouble(tokeniser, facePlane.planePoints()[i][j])); in FacePlane_importTokens() 110 facePlane.MakePlane(); in FacePlane_importTokens() 114 inline bool FacePlane_Doom3_importTokens(FacePlane& facePlane, Tokeniser& tokeniser) in FacePlane_Doom3_importTokens() argument 126 facePlane.setDoom3Plane(plane); in FacePlane_Doom3_importTokens() 311 writer.writeFloat(facePlane.getDoom3Plane().a); in FacePlane_Doom3_exportTokens() 312 writer.writeFloat(facePlane.getDoom3Plane().b); in FacePlane_Doom3_exportTokens() 313 writer.writeFloat(facePlane.getDoom3Plane().c); in FacePlane_Doom3_exportTokens() 314 writer.writeFloat(-facePlane.getDoom3Plane().d); in FacePlane_Doom3_exportTokens() 318 inline void FacePlane_exportTokens(const FacePlane& facePlane, TokenWriter& writer) in FacePlane_exportTokens() argument [all …]
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H A D | brushxml.h | 54 inline void FacePlane_importXML(FacePlane& facePlane, const char* xmlContent) in FacePlane_importXML() argument 62 facePlane.planePoints()[i][j] = atof(content.getToken()); in FacePlane_importXML() 65 facePlane.MakePlane(); in FacePlane_importXML() 234 inline void FacePlane_exportXML(const FacePlane& facePlane, XMLImporter& importer) in FacePlane_exportXML() argument 245 importer << Face::m_quantise(facePlane.planePoints()[i][j]) << ' '; in FacePlane_exportXML()
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H A D | brush.h | 752 SavedState(const FacePlane& facePlane) in SavedState() argument 754 if(facePlane.isDoom3Plane()) in SavedState() 756 m_plane = facePlane.m_plane; in SavedState() 760 planepts_assign(m_planepts, facePlane.planePoints()); in SavedState() 764 void exportState(FacePlane& facePlane) const in exportState() argument 766 if(facePlane.isDoom3Plane()) in exportState() 768 facePlane.m_plane = m_plane; in exportState() 769 facePlane.updateTranslated(); in exportState() 774 facePlane.MakePlane(); in exportState() 3273 const Plane3& facePlane = face.getFace().plane3(); in Face_addLight() local [all …]
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/dports/games/netradiant/netradiant-20150621-src/radiant/ |
H A D | brushtokens.h | 94 inline bool FacePlane_importTokens( FacePlane& facePlane, Tokeniser& tokeniser ){ in FacePlane_importTokens() argument 101 RETURN_FALSE_IF_FAIL( Tokeniser_getDouble( tokeniser, facePlane.planePoints()[i][j] ) ); in FacePlane_importTokens() 105 facePlane.MakePlane(); in FacePlane_importTokens() 109 inline bool FacePlane_Doom3_importTokens( FacePlane& facePlane, Tokeniser& tokeniser ){ in FacePlane_Doom3_importTokens() argument 120 facePlane.setDoom3Plane( plane ); in FacePlane_Doom3_importTokens() 283 writer.writeFloat( facePlane.getDoom3Plane().a ); in FacePlane_Doom3_exportTokens() 284 writer.writeFloat( facePlane.getDoom3Plane().b ); in FacePlane_Doom3_exportTokens() 285 writer.writeFloat( facePlane.getDoom3Plane().c ); in FacePlane_Doom3_exportTokens() 286 writer.writeFloat( -facePlane.getDoom3Plane().d ); in FacePlane_Doom3_exportTokens() 290 inline void FacePlane_exportTokens( const FacePlane& facePlane, TokenWriter& writer ){ in FacePlane_exportTokens() argument [all …]
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H A D | brushxml.h | 52 inline void FacePlane_importXML( FacePlane& facePlane, const char* xmlContent ){ in FacePlane_importXML() argument 59 facePlane.planePoints()[i][j] = atof( content.getToken() ); in FacePlane_importXML() 62 facePlane.MakePlane(); in FacePlane_importXML() 215 inline void FacePlane_exportXML( const FacePlane& facePlane, XMLImporter& importer ){ in FacePlane_exportXML() argument 225 importer << Face::m_quantise( facePlane.planePoints()[i][j] ) << ' '; in FacePlane_exportXML()
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H A D | brush.h | 661 SavedState( const FacePlane& facePlane ){ in SavedState() argument 662 if ( facePlane.isDoom3Plane() ) { in SavedState() 663 m_plane = facePlane.m_plane; in SavedState() 667 planepts_assign( m_planepts, facePlane.planePoints() ); in SavedState() 671 void exportState( FacePlane& facePlane ) const { in exportState() argument 672 if ( facePlane.isDoom3Plane() ) { in exportState() 673 facePlane.m_plane = m_plane; in exportState() 674 facePlane.updateTranslated(); in exportState() 679 facePlane.MakePlane(); in exportState() 2882 const Plane3& facePlane = face.getFace().plane3(); in Face_addLight() local [all …]
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/local_optimization/ |
H A D | tri_edge_collapse_quadric.h | 469 Plane3<ScalarType,false> facePlane; in InitQuadric() local 470 …facePlane.SetDirection( ( (*fi).V(1)->cP() - (*fi).V(0)->cP() ) ^ ( (*fi).V(2)->cP() - (*fi).V(0)… in InitQuadric() 472 facePlane.Normalize(); in InitQuadric() 473 facePlane.SetOffset( facePlane.Direction().dot((*fi).V(0)->cP())); in InitQuadric() 476 q.ByPlane(facePlane); in InitQuadric() 490 …borderPlane.SetDirection(facePlane.Direction() ^ ( (*fi).V1(j)->cP() - (*fi).V(j)->cP() ).normaliz… in InitQuadric()
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/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/local_optimization/ |
H A D | tri_edge_collapse_quadric.h | 568 Plane3<ScalarType,false> facePlane; in InitQuadric() local 569 …facePlane.SetDirection( ( (*fi).V(1)->cP() - (*fi).V(0)->cP() ) ^ ( (*fi).V(2)->cP() - (*fi).V(0)… in InitQuadric() 571 facePlane.Normalize(); in InitQuadric() 572 facePlane.SetOffset( facePlane.Direction().dot((*fi).V(0)->cP())); in InitQuadric() 575 q.ByPlane(facePlane); in InitQuadric() 589 …borderPlane.SetDirection(facePlane.Direction() ^ (( (*fi).V1(j)->cP() - (*fi).V(j)->cP() ).normali… in InitQuadric()
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/dports/math/geogram/geogram-1.7.7/src/bin/geoshade/glsl/ShaderToy/ |
H A D | GeodesicTiling.glsl | 51 vec3 facePlane; 69 facePlane = pca; 70 uPlane = cross(vec3(1,0,0), facePlane); 167 vec3 i = intersection(pn, facePlane, -1.); 173 return normalize(facePlane + (uPlane * facePoint.x) + (vPlane * facePoint.y));
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/ |
H A D | CSceneCollisionManager.cpp | 162 core::plane3df facePlane; in getPickedNodeBB() local 168 facePlane.setPlane(edges[faceEdges[face][0]], in getPickedNodeBB() 174 if(facePlane.classifyPointRelation(ray.start) != core::ISREL3D_FRONT) in getPickedNodeBB() 179 if(facePlane.getIntersectionWithLine(ray.start, rayVector, intersection)) in getPickedNodeBB()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CSceneCollisionManager.cpp | 162 core::plane3df facePlane; in getPickedNodeBB() local 168 facePlane.setPlane(edges[faceEdges[face][0]], in getPickedNodeBB() 174 if(facePlane.classifyPointRelation(ray.start) != core::ISREL3D_FRONT) in getPickedNodeBB() 179 if(facePlane.getIntersectionWithLine(ray.start, rayVector, intersection)) in getPickedNodeBB()
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