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Searched refs:face_colour (Results 1 – 15 of 15) sorted by relevance

/dports/cad/gmsh/gmsh-4.9.2-source/contrib/Netgen/libsrc/meshing/
H A Dbcfunctions.cpp60 Vec3d face_colour = mesh.GetFaceDescriptor(i).SurfColour(); in GetFaceColours() local
65 if(ColourMatch(face_colours.Elem(j),face_colour)) in GetFaceColours()
72 if(!col_found) face_colours.Append(face_colour); in GetFaceColours()
217 Vec3d face_colour; in AutoColourAlg_UserProfile() local
220 face_colour = mesh.GetFaceDescriptor(face_index).SurfColour(); in AutoColourAlg_UserProfile()
245 bc_colours.Append(face_colour); in AutoColourAlg_UserProfile()
348 Vec3d face_colour; in AutoColourAlg_Sorted() local
350 face_colour = mesh.GetFaceDescriptor(face_index).SurfColour(); in AutoColourAlg_Sorted()
355 if(ColourMatch(face_colour, all_colours.Elem(i))) in AutoColourAlg_Sorted()
380 Vec3d face_colour; in AutoColourAlg_Sorted() local
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/dports/cad/netgen/netgen-6.2.2105/libsrc/meshing/
H A Dbcfunctions.cpp61 Vec3d face_colour = mesh.GetFaceDescriptor(i).SurfColour(); in GetFaceColours() local
66 if(ColourMatch(face_colours.Elem(j),face_colour)) in GetFaceColours()
73 if(!col_found) face_colours.Append(face_colour); in GetFaceColours()
218 Vec3d face_colour; in AutoColourAlg_UserProfile() local
221 face_colour = mesh.GetFaceDescriptor(face_index).SurfColour(); in AutoColourAlg_UserProfile()
246 bc_colours.Append(face_colour); in AutoColourAlg_UserProfile()
349 Vec3d face_colour; in AutoColourAlg_Sorted() local
351 face_colour = mesh.GetFaceDescriptor(face_index).SurfColour(); in AutoColourAlg_Sorted()
356 if(ColourMatch(face_colour, all_colours.Elem(i))) in AutoColourAlg_Sorted()
381 Vec3d face_colour; in AutoColourAlg_Sorted() local
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/dports/games/sgt-puzzles/puzzles-20220128.c43a34f/
H A Dloopgen.c79 enum face_colour colour) in can_colour_face()
214 enum face_colour colour) in face_num_neighbours()
235 enum face_colour colour) in face_score()
366 enum face_colour colour; in generate_loop()
513 enum face_colour opp = in generate_loop()
H A Dloopgen.h11 enum face_colour { FACE_WHITE, FACE_GREY, FACE_BLACK }; enum
H A Dpearl.c1106 enum face_colour c1 = FACE_COLOUR(e->face1); in pearl_loopgen()
1107 enum face_colour c2 = FACE_COLOUR(e->face2); in pearl_loopgen()
H A Dloopy.c1350 enum face_colour c1 = FACE_COLOUR(f1); in add_full_clues()
1351 enum face_colour c2 = FACE_COLOUR(f2); in add_full_clues()
/dports/cad/gmsh/gmsh-4.9.2-source/contrib/Netgen/libsrc/visualization/
H A Dvsocc.cpp538 Quantity_Color face_colour; in BuildScene() local
543 && (occgeometry->face_colours->GetColor(face,XCAFDoc_ColorSurf,face_colour))) in BuildScene()
545 mat_col[0] = face_colour.Red(); in BuildScene()
546 mat_col[1] = face_colour.Green(); in BuildScene()
547 mat_col[2] = face_colour.Blue(); in BuildScene()
/dports/cad/gmsh/gmsh-4.9.2-source/contrib/Netgen/libsrc/occ/
H A Dvsocc.cpp540 Quantity_Color face_colour; in BuildScene() local
545 && (occgeometry->face_colours->GetColor(face,XCAFDoc_ColorSurf,face_colour))) in BuildScene()
547 mat_col[0] = face_colour.Red(); in BuildScene()
548 mat_col[1] = face_colour.Green(); in BuildScene()
549 mat_col[2] = face_colour.Blue(); in BuildScene()
H A Doccgenmesh.cpp414 Quantity_Color face_colour; in OCCFindEdges() local
417 && (geom.face_colours->GetColor(face,XCAFDoc_ColorSurf,face_colour))) in OCCFindEdges()
419 …mesh.GetFaceDescriptor(facenr).SetSurfColour(Vec3d(face_colour.Red(),face_colour.Green(),face_colo… in OCCFindEdges()
H A Doccgeom.cpp154 Quantity_Color face_colour; in HealGeometry() local
159 || (!(face_colours->GetColor(face,XCAFDoc_ColorSurf,face_colour)))) in HealGeometry()
163 face_colour = Quantity_Color(0.0,1.0,0.0,Quantity_TOC_RGB); in HealGeometry()
196 face_colours->SetColor(face,face_colour,XCAFDoc_ColorSurf); in HealGeometry()
/dports/cad/netgen/netgen-6.2.2105/libsrc/visualization/
H A Dvsocc.cpp538 Quantity_Color face_colour; in BuildScene() local
543 && (occgeometry->face_colours->GetColor(face,XCAFDoc_ColorSurf,face_colour))) in BuildScene()
545 mat_col[0] = face_colour.Red(); in BuildScene()
546 mat_col[1] = face_colour.Green(); in BuildScene()
547 mat_col[2] = face_colour.Blue(); in BuildScene()
/dports/cad/netgen/netgen-6.2.2105/libsrc/occ/
H A Dvsocc.cpp554 Quantity_Color face_colour; in BuildScene() local
559 && (occgeometry->face_colours->GetColor(face,XCAFDoc_ColorSurf,face_colour))) in BuildScene()
561 mat_col[0] = face_colour.Red(); in BuildScene()
562 mat_col[1] = face_colour.Green(); in BuildScene()
563 mat_col[2] = face_colour.Blue(); in BuildScene()
H A Doccgenmesh.cpp409 Quantity_Color face_colour; in OCCFindEdges() local
412 && (geom.face_colours->GetColor(face,XCAFDoc_ColorSurf,face_colour))) in OCCFindEdges()
414 …mesh.GetFaceDescriptor(facenr).SetSurfColour({face_colour.Red(),face_colour.Green(),face_colour.Bl… in OCCFindEdges()
H A Doccgeom.cpp372 Quantity_Color face_colour; in HealGeometry() local
377 || (!(face_colours->GetColor(face,XCAFDoc_ColorSurf,face_colour)))) in HealGeometry()
381 face_colour = Quantity_Color(0.0,1.0,0.0,Quantity_TOC_RGB); in HealGeometry()
414 face_colours->SetColor(face,face_colour,XCAFDoc_ColorSurf); in HealGeometry()
/dports/math/curv/curv-0.5/curv/
H A Dexport_mesh.cc210 enum {face_colour, vertex_colour} colouring = face_colour; in export_mesh() enumerator
228 colouring = face_colour; in export_mesh()
468 case face_colour: in export_mesh()