/dports/cad/gmsh/gmsh-4.9.2-source/contrib/Netgen/libsrc/meshing/ |
H A D | bcfunctions.cpp | 60 Vec3d face_colour = mesh.GetFaceDescriptor(i).SurfColour(); in GetFaceColours() local 65 if(ColourMatch(face_colours.Elem(j),face_colour)) in GetFaceColours() 72 if(!col_found) face_colours.Append(face_colour); in GetFaceColours() 217 Vec3d face_colour; in AutoColourAlg_UserProfile() local 220 face_colour = mesh.GetFaceDescriptor(face_index).SurfColour(); in AutoColourAlg_UserProfile() 245 bc_colours.Append(face_colour); in AutoColourAlg_UserProfile() 348 Vec3d face_colour; in AutoColourAlg_Sorted() local 350 face_colour = mesh.GetFaceDescriptor(face_index).SurfColour(); in AutoColourAlg_Sorted() 355 if(ColourMatch(face_colour, all_colours.Elem(i))) in AutoColourAlg_Sorted() 380 Vec3d face_colour; in AutoColourAlg_Sorted() local [all …]
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/dports/cad/netgen/netgen-6.2.2105/libsrc/meshing/ |
H A D | bcfunctions.cpp | 61 Vec3d face_colour = mesh.GetFaceDescriptor(i).SurfColour(); in GetFaceColours() local 66 if(ColourMatch(face_colours.Elem(j),face_colour)) in GetFaceColours() 73 if(!col_found) face_colours.Append(face_colour); in GetFaceColours() 218 Vec3d face_colour; in AutoColourAlg_UserProfile() local 221 face_colour = mesh.GetFaceDescriptor(face_index).SurfColour(); in AutoColourAlg_UserProfile() 246 bc_colours.Append(face_colour); in AutoColourAlg_UserProfile() 349 Vec3d face_colour; in AutoColourAlg_Sorted() local 351 face_colour = mesh.GetFaceDescriptor(face_index).SurfColour(); in AutoColourAlg_Sorted() 356 if(ColourMatch(face_colour, all_colours.Elem(i))) in AutoColourAlg_Sorted() 381 Vec3d face_colour; in AutoColourAlg_Sorted() local [all …]
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/dports/games/sgt-puzzles/puzzles-20220128.c43a34f/ |
H A D | loopgen.c | 79 enum face_colour colour) in can_colour_face() 214 enum face_colour colour) in face_num_neighbours() 235 enum face_colour colour) in face_score() 366 enum face_colour colour; in generate_loop() 513 enum face_colour opp = in generate_loop()
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H A D | loopgen.h | 11 enum face_colour { FACE_WHITE, FACE_GREY, FACE_BLACK }; enum
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H A D | pearl.c | 1106 enum face_colour c1 = FACE_COLOUR(e->face1); in pearl_loopgen() 1107 enum face_colour c2 = FACE_COLOUR(e->face2); in pearl_loopgen()
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H A D | loopy.c | 1350 enum face_colour c1 = FACE_COLOUR(f1); in add_full_clues() 1351 enum face_colour c2 = FACE_COLOUR(f2); in add_full_clues()
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/dports/cad/gmsh/gmsh-4.9.2-source/contrib/Netgen/libsrc/visualization/ |
H A D | vsocc.cpp | 538 Quantity_Color face_colour; in BuildScene() local 543 && (occgeometry->face_colours->GetColor(face,XCAFDoc_ColorSurf,face_colour))) in BuildScene() 545 mat_col[0] = face_colour.Red(); in BuildScene() 546 mat_col[1] = face_colour.Green(); in BuildScene() 547 mat_col[2] = face_colour.Blue(); in BuildScene()
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/dports/cad/gmsh/gmsh-4.9.2-source/contrib/Netgen/libsrc/occ/ |
H A D | vsocc.cpp | 540 Quantity_Color face_colour; in BuildScene() local 545 && (occgeometry->face_colours->GetColor(face,XCAFDoc_ColorSurf,face_colour))) in BuildScene() 547 mat_col[0] = face_colour.Red(); in BuildScene() 548 mat_col[1] = face_colour.Green(); in BuildScene() 549 mat_col[2] = face_colour.Blue(); in BuildScene()
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H A D | occgenmesh.cpp | 414 Quantity_Color face_colour; in OCCFindEdges() local 417 && (geom.face_colours->GetColor(face,XCAFDoc_ColorSurf,face_colour))) in OCCFindEdges() 419 …mesh.GetFaceDescriptor(facenr).SetSurfColour(Vec3d(face_colour.Red(),face_colour.Green(),face_colo… in OCCFindEdges()
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H A D | occgeom.cpp | 154 Quantity_Color face_colour; in HealGeometry() local 159 || (!(face_colours->GetColor(face,XCAFDoc_ColorSurf,face_colour)))) in HealGeometry() 163 face_colour = Quantity_Color(0.0,1.0,0.0,Quantity_TOC_RGB); in HealGeometry() 196 face_colours->SetColor(face,face_colour,XCAFDoc_ColorSurf); in HealGeometry()
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/dports/cad/netgen/netgen-6.2.2105/libsrc/visualization/ |
H A D | vsocc.cpp | 538 Quantity_Color face_colour; in BuildScene() local 543 && (occgeometry->face_colours->GetColor(face,XCAFDoc_ColorSurf,face_colour))) in BuildScene() 545 mat_col[0] = face_colour.Red(); in BuildScene() 546 mat_col[1] = face_colour.Green(); in BuildScene() 547 mat_col[2] = face_colour.Blue(); in BuildScene()
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/dports/cad/netgen/netgen-6.2.2105/libsrc/occ/ |
H A D | vsocc.cpp | 554 Quantity_Color face_colour; in BuildScene() local 559 && (occgeometry->face_colours->GetColor(face,XCAFDoc_ColorSurf,face_colour))) in BuildScene() 561 mat_col[0] = face_colour.Red(); in BuildScene() 562 mat_col[1] = face_colour.Green(); in BuildScene() 563 mat_col[2] = face_colour.Blue(); in BuildScene()
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H A D | occgenmesh.cpp | 409 Quantity_Color face_colour; in OCCFindEdges() local 412 && (geom.face_colours->GetColor(face,XCAFDoc_ColorSurf,face_colour))) in OCCFindEdges() 414 …mesh.GetFaceDescriptor(facenr).SetSurfColour({face_colour.Red(),face_colour.Green(),face_colour.Bl… in OCCFindEdges()
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H A D | occgeom.cpp | 372 Quantity_Color face_colour; in HealGeometry() local 377 || (!(face_colours->GetColor(face,XCAFDoc_ColorSurf,face_colour)))) in HealGeometry() 381 face_colour = Quantity_Color(0.0,1.0,0.0,Quantity_TOC_RGB); in HealGeometry() 414 face_colours->SetColor(face,face_colour,XCAFDoc_ColorSurf); in HealGeometry()
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/dports/math/curv/curv-0.5/curv/ |
H A D | export_mesh.cc | 210 enum {face_colour, vertex_colour} colouring = face_colour; in export_mesh() enumerator 228 colouring = face_colour; in export_mesh() 468 case face_colour: in export_mesh()
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