/dports/games/scummvm/scummvm-2.5.1/engines/gob/sound/ |
H A D | soundblaster.cpp | 42 int16 frequency, int16 fadeLength) { in playSample() argument 43 SoundMixer::play(sndDesc, repCount, frequency, fadeLength); in playSample() 46 void SoundBlaster::stopSound(int16 fadeLength, SoundDesc *sndDesc) { in stopSound() argument 54 if (fadeLength <= 0) in stopSound() 57 SoundMixer::stop(fadeLength); in stopSound() 112 int16 fadeLength) { in setSample() argument 115 SoundMixer::setSample(sndDesc, repCount, frequency, fadeLength); in setSample()
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H A D | soundmixer.cpp | 77 void SoundMixer::stop(int16 fadeLength) { in stop() argument 80 if (fadeLength <= 0) { in stop() 89 _fadeSamples = (int)(fadeLength * (((double) _rate) / 10.0)); in stop() 101 int16 fadeLength) { in setSample() argument 128 if (fadeLength == 0) { in setSample() 136 _fadeSamples = (int)(fadeLength * (((double) _rate) / 10.0)); in setSample() 142 int16 fadeLength) { in play() argument 148 setSample(sndDesc, repCount, frequency, fadeLength); in play()
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H A D | soundblaster.h | 44 int16 frequency, int16 fadeLength = 0); 45 void stopSound(int16 fadeLength, SoundDesc *sndDesc = 0); 67 int16 frequency, int16 fadeLength) override;
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H A D | soundmixer.h | 41 int16 frequency, int16 fadeLength = 0); 42 virtual void stop(int16 fadeLength); 87 int16 frequency, int16 fadeLength);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/sound/ |
H A D | soundblaster.cpp | 42 int16 frequency, int16 fadeLength) { in playSample() argument 43 SoundMixer::play(sndDesc, repCount, frequency, fadeLength); in playSample() 46 void SoundBlaster::stopSound(int16 fadeLength, SoundDesc *sndDesc) { in stopSound() argument 54 if (fadeLength <= 0) in stopSound() 57 SoundMixer::stop(fadeLength); in stopSound() 112 int16 fadeLength) { in setSample() argument 115 SoundMixer::setSample(sndDesc, repCount, frequency, fadeLength); in setSample()
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H A D | soundmixer.cpp | 77 void SoundMixer::stop(int16 fadeLength) { in stop() argument 80 if (fadeLength <= 0) { in stop() 89 _fadeSamples = (int)(fadeLength * (((double) _rate) / 10.0)); in stop() 101 int16 fadeLength) { in setSample() argument 128 if (fadeLength == 0) { in setSample() 136 _fadeSamples = (int)(fadeLength * (((double) _rate) / 10.0)); in setSample() 142 int16 fadeLength) { in play() argument 148 setSample(sndDesc, repCount, frequency, fadeLength); in play()
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H A D | soundblaster.h | 44 int16 frequency, int16 fadeLength = 0); 45 void stopSound(int16 fadeLength, SoundDesc *sndDesc = 0); 67 int16 frequency, int16 fadeLength);
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H A D | soundmixer.h | 41 int16 frequency, int16 fadeLength = 0); 42 virtual void stop(int16 fadeLength); 87 int16 frequency, int16 fadeLength);
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/dports/audio/sonic-visualiser/sonic-visualiser-4.0.1/svapp/audio/ |
H A D | ContinuousSynth.cpp | 56 sv_frame_t fadeLength = 100; in mix() local 74 if (wasOn && nowOn && (f0 != m_prevF0) && (i < fadeLength)) { in mix() 76 fHere = m_prevF0 + ((f0 - m_prevF0) * double(i)) / double(fadeLength); in mix() 130 if (!wasOn && i < fadeLength) { in mix() 132 v = v * (double(i) / double(fadeLength)); in mix() 135 if (i > fadeLength) v = 0; in mix() 136 else v = v * (1.0 - (double(i) / double(fadeLength))); in mix()
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/dports/devel/etl/synfig-1.2.2/synfig-osx/launcher/ |
H A D | quartz-audio.c | 60 UInt32 fadeLength; member 84 UInt32 fadeLength ) in QuartzAudioEnvelope() argument 86 double fadeFrames = min(fadeLength, totalFrames / 2); in QuartzAudioEnvelope() 123 for (frame = 0; frame < data->fadeLength; frame++) { in QuartzFillBuffer() 125 QuartzAudioEnvelope(frame+data->fadeLength, in QuartzFillBuffer() 126 2*data->fadeLength, in QuartzFillBuffer() 127 data->fadeLength) * in QuartzFillBuffer() 147 data->fadeLength) * in QuartzFillBuffer() 328 data.fadeLength = data.sampleRate / 200; in QuartzAudioInit()
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/dports/graphics/synfig/synfig-1.2.2/synfig-osx/launcher/ |
H A D | quartz-audio.c | 60 UInt32 fadeLength; member 84 UInt32 fadeLength ) in QuartzAudioEnvelope() argument 86 double fadeFrames = min(fadeLength, totalFrames / 2); in QuartzAudioEnvelope() 123 for (frame = 0; frame < data->fadeLength; frame++) { in QuartzFillBuffer() 125 QuartzAudioEnvelope(frame+data->fadeLength, in QuartzFillBuffer() 126 2*data->fadeLength, in QuartzFillBuffer() 127 data->fadeLength) * in QuartzFillBuffer() 147 data->fadeLength) * in QuartzFillBuffer() 328 data.fadeLength = data.sampleRate / 200; in QuartzAudioInit()
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/dports/graphics/synfigstudio/synfig-1.2.2/synfig-osx/launcher/ |
H A D | quartz-audio.c | 60 UInt32 fadeLength; member 84 UInt32 fadeLength ) in QuartzAudioEnvelope() argument 86 double fadeFrames = min(fadeLength, totalFrames / 2); in QuartzAudioEnvelope() 123 for (frame = 0; frame < data->fadeLength; frame++) { in QuartzFillBuffer() 125 QuartzAudioEnvelope(frame+data->fadeLength, in QuartzFillBuffer() 126 2*data->fadeLength, in QuartzFillBuffer() 127 data->fadeLength) * in QuartzFillBuffer() 147 data->fadeLength) * in QuartzFillBuffer() 328 data.fadeLength = data.sampleRate / 200; in QuartzAudioInit()
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/dports/audio/libopenmpt/libopenmpt-0.6.0+release.autotools/soundlib/ |
H A D | modsmp_ctrl.cpp | 162 static void XFadeSampleImpl(const T *srcIn, const T *srcOut, T *output, const SmpLength fadeLength,… in XFadeSampleImpl() argument 164 const double length = 1.0 / static_cast<double>(fadeLength); in XFadeSampleImpl() 165 for(SmpLength i = 0; i < fadeLength; i++, srcIn++, srcOut++, output++) in XFadeSampleImpl() 168 double fact2 = std::pow((fadeLength - i) * length, e); in XFadeSampleImpl() 184 if(loopStart < fadeLength) return false; in XFadeSample() 186 const SmpLength start = (loopStart - fadeLength) * smp.GetNumChannels(); in XFadeSample() 187 const SmpLength end = (loopEnd - fadeLength) * smp.GetNumChannels(); in XFadeSample() 190 …const SmpLength afterLoopLength = std::min(smp.nLength - loopEnd, fadeLength) * smp.GetNumChannels… in XFadeSample() 191 fadeLength *= smp.GetNumChannels(); in XFadeSample() 198 …XFadeSampleImpl(smp.sample16() + start, smp.sample16() + end, smp.sample16() + end, fadeLength, e); in XFadeSample() [all …]
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/dports/multimedia/qmmp-qt5/qmmp-1.5.2/src/plugins/Input/gme/ |
H A D | decoder_gme.cpp | 58 if(m_helper.fadeLength()) in initialize() 60 if(track_info->length < m_helper.fadeLength()) in initialize() 61 track_info->length += m_helper.fadeLength(); in initialize() 62 gme_set_fade(m_emu, track_info->length - m_helper.fadeLength()); in initialize()
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/dports/games/stuntrally/stuntrally-2.6.1/source/paged-geom/ |
H A D | PagedGeometry.h | 1382 farTransDist = farDist + fadeLength; in setFarRange() 1442 fadeLength = transitionLength; in setTransition() 1443 fadeLengthSq = fadeLength * fadeLength; in setTransition() 1447 fadeLength = 0; in setTransition() 1452 farTransDist = farDist + fadeLength; in setTransition() 1458 return fadeLength; in getTransition() 1499 Ogre::Real fadeLength, fadeLengthSq; variable
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/dports/graphics/rigsofrods-pagedgeometry/ogre-pagedgeometry-1.2.0/include/ |
H A D | PagedGeometry.h | 1382 farTransDist = farDist + fadeLength; in setFarRange() 1442 fadeLength = transitionLength; in setTransition() 1443 fadeLengthSq = fadeLength * fadeLength; in setTransition() 1447 fadeLength = 0; in setTransition() 1452 farTransDist = farDist + fadeLength; in setTransition() 1458 return fadeLength; in getTransition() 1499 Ogre::Real fadeLength, fadeLengthSq; variable
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/Math/ |
H A D | curves.cpp | 43 float ease(int t, int fadeLength) in ease() argument 46 if (t >= fadeLength) return 1.0f; in ease() 47 return ease((float)t / (float)fadeLength); in ease()
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/dports/emulators/ppsspp/ppsspp-1.12.3/Common/Math/ |
H A D | curves.cpp | 43 float ease(int t, int fadeLength) in ease() argument 46 if (t >= fadeLength) return 1.0f; in ease() 47 return ease((float)t / (float)fadeLength); in ease()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/Math/ |
H A D | curves.cpp | 43 float ease(int t, int fadeLength) in ease() argument 46 if (t >= fadeLength) return 1.0f; in ease() 47 return ease((float)t / (float)fadeLength); in ease()
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/dports/games/scummvm/scummvm-2.5.1/engines/buried/ |
H A D | sound.h | 52 bool adjustAmbientSoundVolume(byte newVolumeLevel, bool fade, byte steps, uint32 fadeLength); 57 …l adjustSecondaryAmbientSoundVolume(byte newVolumeLevel, bool fade, byte steps, uint32 fadeLength); 71 …oundEffectSoundVolume(int effectID, byte newVolumeLevel, bool fade, byte steps, uint32 fadeLength);
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/dports/games/retroarch/RetroArch-1.9.7/deps/libShake/src/common/ |
H A D | presets.c | 21 effect->u.periodic.envelope.fadeLength = 1000 * fadeSecs; in Shake_SimplePeriodic() 33 effect->u.constant.envelope.fadeLength = 1000 * fadeSecs; in Shake_SimpleConstant() 46 effect->u.ramp.envelope.fadeLength = 1000 * fadeSecs; in Shake_SimpleRamp()
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/dports/devel/ois/ois/includes/ |
H A D | OISEffect.h | 175 Envelope() : attackLength(0), attackLevel(0), fadeLength(0), fadeLevel(0) {} in Envelope() 180 bool isUsed() { return attackLength | attackLevel | fadeLength | fadeLevel; } in isUsed() 187 unsigned short fadeLength; variable
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/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/ |
H A D | GmeDecoder.cpp | 127 auto fadeLength = prefs->GetDouble( in Open() local 132 (int)((this->length - fadeLength) * 1000.0), in Open() 133 (int)(fadeLength * 1000.0)); in Open()
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/dports/audio/surge-synthesizer-lv2/surge-release_1.9.0/src/common/dsp/effect/chowdsp/tape/ |
H A D | LossFilter.cpp | 96 fadeCount = fadeLength; in process() 121 auto startGain = (float)fadeCount / (float)fadeLength; in process() 124 auto endGain = (float)fadeCount / (float)fadeLength; in process()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/costume/ |
H A D | emianim_component.cpp | 118 void EMIAnimComponent::fade(Animation::FadeMode mode, int fadeLength) { in fade() argument 119 _animState->fade(mode, fadeLength); in fade()
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