/dports/audio/soundkonverter/soundkonverter-3.0.1/src/ |
H A D | optionslayer.cpp | 76 fadeMode = 1; 92 fadeMode = 2; 98 if( fadeMode == 1 ) fadeAlpha += 255.0f/50.0f*8.0f; 99 else if( fadeMode == 2 ) fadeAlpha -= 255.0f/50.0f*8.0f; 101 if( fadeAlpha <= 0.0f ) { fadeAlpha = 0.0f; fadeMode = 0; hide(); } 102 else if( fadeAlpha >= 255.0f ) { fadeAlpha = 255.0f; fadeMode = 0; frame->show(); }
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H A D | optionslayer.h | 52 int fadeMode; // 1 = fade in, 2 = fade out variable
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/dports/games/xblast/xblast-2.10.4/ |
H A D | sdl_pixmap.c | 50 static XBFadeMode fadeMode; variable 271 fadeMode = mode; in GUI_InitFade() 299 if (fadeMode != XBFM_IN) in GUI_DoFade() 303 if (fadeMode != XBFM_IN) in GUI_DoFade() 313 if (fadeMode == XBFM_IN) in GUI_DoFade() 319 if (fadeMode != XBFM_IN) in GUI_DoFade()
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H A D | w32_pixmap.c | 65 static XBFadeMode fadeMode; variable 354 fadeMode = mode; in GUI_InitFade() 381 if (fadeMode == XBFM_IN) { in GUI_DoFade() 393 if (fadeMode == XBFM_WHITE_OUT) { in GUI_DoFade()
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H A D | intro.h | 29 extern void DoFade (XBFadeMode fadeMode, int maxLine);
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/dports/graphics/synaesthesia/synaesthesia-2.4/ |
H A D | main.cc | 75 SymbolID fadeMode; variable 92 fadeMode = Stars; in setStateToDefaults() 140 if (strncmp(line,"fade",4) == 0) fadeMode = Stars; in loadConfig() 141 if (strncmp(line,"wave",4) == 0) fadeMode = Wave; in loadConfig() 142 if (strncmp(line,"heat",4) == 0) fadeMode = Flame; in loadConfig() 198 fprintf(f,"%s\n",fadeMode==Stars ? "fade" : (fadeMode==Wave ? "wave" : "heat")); in saveConfig()
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H A D | ui.cc | 411 starsButton->bright = (fadeMode == Stars); in interfaceSyncToState() 412 flameButton->bright = (fadeMode == Flame); in interfaceSyncToState() 413 waveButton->bright = (fadeMode == Wave); in interfaceSyncToState() 461 fadeMode = Flame; in changeState() 468 fadeMode = Wave; in changeState() 475 fadeMode = Stars; in changeState()
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H A D | core.cc | 81 double fadeModeFudge = (fadeMode == Wave ? 0.4 : in setStarSize() 82 (fadeMode == Flame ? 0.6 : 0.78)); in setStarSize() 270 switch(fadeMode) { in fade()
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H A D | syna.h | 171 extern SymbolID fadeMode;
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/sound/ |
H A D | track.h | 79 void setFadeMode(FadeMode fadeMode) { _fadeMode = fadeMode; } in setFadeMode() argument
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/sound/ |
H A D | track.h | 79 void setFadeMode(FadeMode fadeMode) { _fadeMode = fadeMode; } in setFadeMode() argument
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/costume/ |
H A D | keyframe_component.cpp | 43 void KeyframeComponent::fade(Animation::FadeMode fadeMode, int fadeLength) { in fade() argument 44 _anim->fade(fadeMode, fadeLength); in fade()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/costume/ |
H A D | keyframe_component.cpp | 43 void KeyframeComponent::fade(Animation::FadeMode fadeMode, int fadeLength) { in fade() argument 44 _anim->fade(fadeMode, fadeLength); in fade()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/ |
H A D | animation.cpp | 70 void Animation::fade(FadeMode fadeMode, int fadeLength) { in fade() argument 72 if (fadeMode == FadeIn) { in fade() 79 _fadeMode = fadeMode; in fade()
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H A D | animation.h | 52 void fade(FadeMode fadeMode, int fadeLength);
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/ |
H A D | animation.cpp | 70 void Animation::fade(FadeMode fadeMode, int fadeLength) { in fade() argument 72 if (fadeMode == FadeIn) { in fade() 79 _fadeMode = fadeMode; in fade()
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H A D | animation.h | 52 void fade(FadeMode fadeMode, int fadeLength);
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/dports/www/firefox-legacy/firefox-52.8.0esr/mobile/android/base/java/org/mozilla/gecko/toolbar/ |
H A D | TabCounter.java | 137 FadeMode fadeMode, in createAnimation() argument 142 set.addAnimation(fadeMode == FadeMode.FADE_IN ? new AlphaAnimation(0.0f, 1.0f) : in createAnimation()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/ |
H A D | graphics.h | 175 void setFadeMode(int fadeMode) { _fadeMode = fadeMode; }; in setFadeMode() argument
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/dports/audio/lsp-plugins-lv2/lsp-plugins-1.1.31/src/testing/mtest/core/util/ |
H A D | sync_chirp.cpp | 219 scp_fade_t fadeMode = SCP_FADE_RAISED_COSINES; 237 sc.set_fader_fading_method(fadeMode);
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/dports/games/scummvm/scummvm-2.5.1/engines/sludge/ |
H A D | graphics.h | 186 void setFadeMode(int fadeMode) { _fadeMode = fadeMode; }; in setFadeMode() argument
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/ |
H A D | interface.h | 194 void setFadeMode(int fadeMode) { in setFadeMode() argument 195 _fadeMode = fadeMode; in setFadeMode()
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/dports/games/scummvm/scummvm-2.5.1/engines/saga/ |
H A D | interface.h | 194 void setFadeMode(int fadeMode) { in setFadeMode() argument 195 _fadeMode = fadeMode; in setFadeMode()
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/dports/audio/soundkonverter/soundkonverter-3.0.1/src/opener/ |
H A D | cdopener.cpp | 1156 fadeMode = 1; in fadeIn() 1163 fadeMode = 2; in fadeOut() 1168 if( fadeMode == 1 ) in fadeAnim() 1172 else if( fadeMode == 2 ) in fadeAnim() 1180 fadeMode = 0; in fadeAnim() 1186 fadeMode = 0; in fadeAnim()
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H A D | cdopener.h | 220 int fadeMode; // 1 = fade in, 2 = fade out variable
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