/dports/games/scummvm/scummvm-2.5.1/engines/scumm/imuse_digi/ |
H A D | dimuse_music.cpp | 189 fadeOutMusicAndStartNew(108, table->filename, table->soundId); in playDigMusic() 376 fadeOutMusicAndStartNew(table->fadeOutDelay, table->filename, table->soundId); in playComiMusic() 428 fadeOutMusicAndStartNew(table->fadeOutDelay, table->filename, table->soundId); in playComiDemoMusic()
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H A D | dimuse.h | 105 void fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int soundId);
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H A D | dimuse_track.cpp | 354 void IMuseDigital::fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int soundId) { in fadeOutMusicAndStartNew() function in Scumm::IMuseDigital
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/imuse/ |
H A D | imuse.h | 66 void fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int hookId, int vol, int pan);
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H A D | imuse_music.cpp | 155 fadeOutMusicAndStartNew(table->fadeOut60TicksDelay, table->filename, hookId, old_vol, old_pan); in playMusic()
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H A D | imuse_track.cpp | 354 void Imuse::fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int hookId, int vol, int p… in fadeOutMusicAndStartNew() function in Grim::Imuse
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/imuse/ |
H A D | imuse.h | 66 void fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int hookId, int vol, int pan);
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H A D | imuse_music.cpp | 155 fadeOutMusicAndStartNew(table->fadeOut60TicksDelay, table->filename, hookId, old_vol, old_pan); in playMusic()
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H A D | imuse_track.cpp | 355 void Imuse::fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int hookId, int vol, int p… in fadeOutMusicAndStartNew() function in Grim::Imuse
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/imuse_digi/ |
H A D | dimuse_music.cpp | 188 fadeOutMusicAndStartNew(108, table->filename, table->soundId); in playDigMusic() 331 fadeOutMusicAndStartNew(table->fadeOutDelay, table->filename, table->soundId); in playComiMusic()
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H A D | dimuse.h | 104 void fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int soundId);
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H A D | dimuse_track.cpp | 274 void IMuseDigital::fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int soundId) { in fadeOutMusicAndStartNew() function in Scumm::IMuseDigital
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