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Searched refs:fadeOutMusicAndStartNew (Results 1 – 12 of 12) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/scumm/imuse_digi/
H A Ddimuse_music.cpp189 fadeOutMusicAndStartNew(108, table->filename, table->soundId); in playDigMusic()
376 fadeOutMusicAndStartNew(table->fadeOutDelay, table->filename, table->soundId); in playComiMusic()
428 fadeOutMusicAndStartNew(table->fadeOutDelay, table->filename, table->soundId); in playComiDemoMusic()
H A Ddimuse.h105 void fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int soundId);
H A Ddimuse_track.cpp354 void IMuseDigital::fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int soundId) { in fadeOutMusicAndStartNew() function in Scumm::IMuseDigital
/dports/games/residualvm/residualvm-0.3.1/engines/grim/imuse/
H A Dimuse.h66 void fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int hookId, int vol, int pan);
H A Dimuse_music.cpp155 fadeOutMusicAndStartNew(table->fadeOut60TicksDelay, table->filename, hookId, old_vol, old_pan); in playMusic()
H A Dimuse_track.cpp354 void Imuse::fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int hookId, int vol, int p… in fadeOutMusicAndStartNew() function in Grim::Imuse
/dports/games/scummvm/scummvm-2.5.1/engines/grim/imuse/
H A Dimuse.h66 void fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int hookId, int vol, int pan);
H A Dimuse_music.cpp155 fadeOutMusicAndStartNew(table->fadeOut60TicksDelay, table->filename, hookId, old_vol, old_pan); in playMusic()
H A Dimuse_track.cpp355 void Imuse::fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int hookId, int vol, int p… in fadeOutMusicAndStartNew() function in Grim::Imuse
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/imuse_digi/
H A Ddimuse_music.cpp188 fadeOutMusicAndStartNew(108, table->filename, table->soundId); in playDigMusic()
331 fadeOutMusicAndStartNew(table->fadeOutDelay, table->filename, table->soundId); in playComiMusic()
H A Ddimuse.h104 void fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int soundId);
H A Ddimuse_track.cpp274 void IMuseDigital::fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int soundId) { in fadeOutMusicAndStartNew() function in Scumm::IMuseDigital