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Searched refs:fadeToPercent (Results 1 – 2 of 2) sorted by relevance

/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DLight.c57 short fadeToPercent, radiusRounded; in paintLight() local
76 fadeToPercent = theLight->radialFadeToPercent; in paintLight()
93 …lightMultiplier = 100 - (100 - fadeToPercent) * fp_sqrt(((i-x) * (i-x) + (j-y) * (j-y)) * FP_FAC… in paintLight()
H A DRogue.h2934 … boolean passThroughCreatures, boolean setFieldOfView, short theColor[3], short fadeToPercent);