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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/power_sequencer/operators/
H A Dfade_add.py122 fades = self.calculate_fades(
125 fade_animation_clear(context, fade_fcurve, fades)
126 fade_animation_create(fade_fcurve, fades)
157 fades = []
160 fades.append(fade)
163 fades.append(fade)
164 return fades
185 def fade_animation_clear(context, fade_fcurve, fades): argument
192 for fade in fades:
202 def fade_animation_create(fade_fcurve, fades): argument
[all …]
/dports/audio/gula-plugins-lv2/gula-plugins-67578fa01a6b1a4d883ab0fe8ceaa4afe4e3af06/lv2/fades.lv2/
H A Dmodgui.ttl4 <https://github.com/steveb/gula-plugins/fades>
7 modgui:iconTemplate <modgui/icon-the-fades.html> ;
8 modgui:stylesheet <modgui/stylesheet-the-fades.css> ;
9 modgui:screenshot <modgui/screenshot-the-fades.png> ;
10 modgui:thumbnail <modgui/thumbnail-the-fades.png> ;
H A Dmanifest.ttl6 <https://github.com/steveb/gula-plugins/fades>
8 lv2:binary <fades.so> ;
9 rdfs:seeAlso <fades.ttl> , <modgui.ttl> .
H A Dfades.ttl10 <https://github.com/steveb/gula-plugins/fades>
13 lv2:binary <fades.so> ;
/dports/net-im/coccinella/Coccinella-0.96.20Src/contrib/ui/
H A Dnotify.tcl203 method FadeIn {fades} {
204 if {[llength $fades]} {
205 wm attributes $win -alpha [lindex $fades 0]
206 set fadeinID [after 80 [list $self FadeIn [lrange $fades 1 end]]]
212 method FadeOut {fades} {
213 if {[llength $fades]} {
214 wm attributes $win -alpha [lindex $fades 0]
215 set fadeoutID [after 80 [list $self FadeOut [lrange $fades 1 end]]]
H A Ddialog.tcl559 method FadeOut {fades} {
560 if {[llength $fades]} {
561 wm attributes $win -alpha [lindex $fades 0]
562 set fadeoutID [after 80 [list $self FadeOut [lrange $fades 1 end]]]
/dports/graphics/blender/blender-2.91.0/release/scripts/startup/bl_operators/
H A Dsequencer.py238 fades = self.calculate_fades(sequence, fade_fcurve, animated_property, duration)
239 self.fade_animation_clear(fade_fcurve, fades)
240 self.fade_animation_create(fade_fcurve, fades)
267 fades = []
270 fades.append(fade)
273 fades.append(fade)
274 return fades
293 def fade_animation_clear(self, fade_fcurve, fades): argument
299 for fade in fades:
310 def fade_animation_create(self, fade_fcurve, fades): argument
[all …]
/dports/games/luola/luola-1.3.2/src/
H A Danimation.c382 Uint8 fades[4]; in animate_frame() local
385 fades[r] = (anim_fadescr >> (r*8)) & 0xff; in animate_frame()
386 if(fades[r]) { in animate_frame()
387 fades[r]--; in animate_frame()
388 fade_plr_screen(r,(FADE_STEP-fades[r])/(double)FADE_STEP*255); in animate_frame()
389 if(fades[r]==0) { in animate_frame()
395 anim_fadescr = fades[0] | (fades[1] << 8) | (fades[2] << 16) | (fades[3] << 24); in animate_frame()
/dports/graphics/xgrasp/xgrasp-1.7d_2/
H A DImakefile6 SRCS1 = xgrasp.c parser.c exec.c readfiles.c gif.c fades.c usleep.c strdup.c
7 OBJS1 = xgrasp.o parser.o exec.o readfiles.o gif.o fades.o usleep.o strdup.c
H A DMakefile3 OBJS=xgrasp.o parser.o exec.o readfiles.o gif.o fades.o usleep.o strdup.o
/dports/astro/stellarium/stellarium-0.21.3/scripts/tests/
H A Dscreen_image1.ssc11 status("image start off, fades in (1 sec), wait a second, fades off (1 sec)");
H A Dscreen_image2.ssc11 status("image start on fades out (1 sec), wait a second, fades on (1 sec), wait a second then unloa…
/dports/games/renpy/renpy-7.4.11-sdk/renpy/gl2/
H A Dlive2dmotion.py119 self.fades = { }
177 self.fades[target, name] = (
197 fadein, fadeout = self.fades[k]
251 fadeout = self.fades[k][1]
/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/
H A DMakefile.am12 fades.h FontHandler.h game_window.h HUDRenderer.h \
18 ChaseCam.cpp computer_interface.cpp fades.cpp FontHandler.cpp game_window.cpp \
/dports/multimedia/dvd-slideshow/dvd-slideshow-0.8.4-2/
H A Ddir2slideshow254 fades=1
389 [ -n "$commandline_fades" ] && fades="$commandline_fades"
791 if [ "$fades" -eq 1 ] ; then
803 if [ "$fades" -eq 1 ] && [ "$title" -eq 1 ] ; then
845 if [ "$fades" -eq 1 ] ; then
1015 if [ "$fades" -eq 1 ] ; then
/dports/games/d2x/d2x-0.2.5/main/
H A Dscores.c588 …byte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,3… in scores_view() local
654 gr_set_fontcolor( BM_XRGB(7+fades[looper],7+fades[looper],7+fades[looper]), -1 ); in scores_view()
/dports/audio/gula-plugins-lv2/gula-plugins-67578fa01a6b1a4d883ab0fe8ceaa4afe4e3af06/
H A D.gitignore7 src/fades
/dports/net-im/coccinella/Coccinella-0.96.20Src/contrib/
H A Dballoonhelp.tcl289 proc ::balloonhelp::Fadeout {win fades} { argument
293 if {[llength $fades]} {
294 wm attributes $w -alpha [lindex $fades 0]
296 [after 80 [list ::balloonhelp::Fadeout $win [lrange $fades 1 end]]]
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/guilib/
H A DGUIFadeLabelControl.dox10 of the text to be displayed. The first piece of information to display fades in
12 screen, the second piece of information fades in and the process repeats. A fade
57 | pauseatend | Specifies the time that the text will wait until it fades away before it sc…
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dscreens.h49 extern const std::array<int8_t, 64> fades;
/dports/games/blockrage/blockrage-0.2.3/
H A DTODO7 - fades
/dports/audio/gula-plugins-lv2/gula-plugins-67578fa01a6b1a4d883ab0fe8ceaa4afe4e3af06/src/
H A DMakefile1 plugins := vibey.lv2 vintage_mics.lv2 gods_cab.lv2 splits.lv2 fades.lv2
/dports/multimedia/py-PySceneDetect/PySceneDetect-0.5.4/
H A Dpackage-info.rst35 …(comparing each frame to a set black level, useful for detecting cuts and fades to/from black), an…
37 In general, use `detect-threshold` mode if you want to detect scene boundaries using fades/cuts in/…
/dports/audio/sbagen/sbagen-1.4.5/examples/contrib/jim/
H A Dprog-tape-3.sbg6 ## through theta to deep delta. The tape fades out in deep
/dports/audio/ardour6/Ardour-6.8.0/gtk2_ardour/
H A Dardour-sae.menus166 <menuitem action='toggle-selected-region-fades'/>
167 <menuitem action='toggle-region-fades'/>
224 <menuitem action='toggle-selected-region-fades'/>
225 <menuitem action='toggle-region-fades'/>
233 <menuitem action='toggle-region-fades-visible'/>

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