/dports/games/angband/Angband-4.2.2/src/ |
H A D | obj-randart.c | 205 file_putf(log_file, "%s\n", buf); in artifact_power() 366 file_putf(log_file, in count_weapon_abilities() 790 file_putf(log_file, in count_low_resists() 795 file_putf(log_file, in count_low_resists() 1418 file_putf(log_file, in artifact_prep() 2860 file_putf(fff, "# %s\n", art->text); in write_randart_entry() 2863 file_putf(fff, "name:%s\n", art->name); in write_randart_entry() 2878 file_putf(fff, "cost:%d\n", art->cost); in write_randart_entry() 2938 file_putf(fff, "desc:%s\n", art->text); in write_randart_entry() 2940 file_putf(fff, "\n"); in write_randart_entry() [all …]
|
H A D | ui-command.c | 280 file_putf(fp, "<"); in write_html_escape_char() 283 file_putf(fp, ">"); in write_html_escape_char() 286 file_putf(fp, "&"); in write_html_escape_char() 298 file_putf(fp, "%s", mbbuf); in write_html_escape_char() 370 file_putf(fp, "</head>\n\n"); in html_screenshot() 372 file_putf(fp, "<pre>\n"); in html_screenshot() 441 file_putf(fp, "%s", mbbuf); in html_screenshot() 446 file_putf(fp, "\n"); in html_screenshot() 453 file_putf(fp, "</pre>\n"); in html_screenshot() 454 file_putf(fp, "</body>\n"); in html_screenshot() [all …]
|
H A D | save-charoutput.c | 32 if (! file_putf(fo, "race: \"%s\",\n", player->race->name)) written = false; in save_charoutput() 33 if (! file_putf(fo, "class: \"%s\",\n", player->class->name)) written = false; in save_charoutput() 35 if (! file_putf(fo, "dLvl: \"%i\",\n", player->depth)) written = false; in save_charoutput() 36 if (! file_putf(fo, "cLvl: \"%i\",\n", player->lev)) written = false; in save_charoutput() 37 if (! file_putf(fo, "isDead: \"%i\",\n", (player->is_dead) ? 1 : 0)) written = false; in save_charoutput() 38 if (! file_putf(fo, "killedBy: \"%s\"\n", player->died_from)) written = false; in save_charoutput()
|
H A D | wiz-stats.c | 1196 file_putf(stats_log," 10 levels deep \n"); in print_heading() 1229 file_putf(stats_log,"\n"); in print_stats() 1231 file_putf(stats_log,"\n"); in print_stats() 1234 file_putf(stats_log," MONSTER INFO \n"); in print_stats() 1243 file_putf(stats_log,"\n ARTIFACT INFO \n"); in print_stats() 1325 file_putf(stats_log,"%f \t",1-find); in prob_of_find() 1333 file_putf(stats_log,"\n"); in prob_of_find() 1361 file_putf(stats_log,"\n"); in post_process_stats() 1363 file_putf(stats_log,"\n"); in post_process_stats() 1370 file_putf(stats_log, stat_ff_message[i].name); in post_process_stats() [all …]
|
H A D | wiz-spoil.c | 285 file_putf(fh, " %s%*s", buf, in spoil_obj_desc() 288 file_putf(fh, " %s", buf); in spoil_obj_desc() 290 file_putf(fh, "%7s%6s%4d%9ld\n", dam, wgt, e, in spoil_obj_desc() 301 file_putf(fh, "\n\n%s\n\n", group_item[i].name); in spoil_obj_desc() 513 file_putf(fh, "Monster Spoilers for %s\n", buildid); in spoil_mon_desc() 517 file_putf(fh, "%-40.40s%4s%4s%6s%8s%4s %11.11s\n", in spoil_mon_desc() 519 file_putf(fh, "%-40.40s%4s%4s%6s%8s%4s %11.11s\n", in spoil_mon_desc() 582 file_putf(fh, "%s%*s", nam, (int) (40 - u8len), " "); in spoil_mon_desc() 587 file_putf(fh, "%s", nam); in spoil_mon_desc() 589 file_putf(fh, "%4s%4s%6s%8s%4s %11.11s\n", in spoil_mon_desc() [all …]
|
H A D | ui-prefs.c | 125 file_putf(new_file, "%s\n", buf); in remove_old_dump() 200 file_putf(fff, "# Objects\n"); in dump_objects() 252 file_putf(fff, "# Terrain: %s\n", feat->name); in dump_features() 311 file_putf(fff, "# Color: %s\n", name); in dump_colors() 337 file_putf(fff, "entry-renderer:%s:%s:%s:%s\n", in dump_ui_entry_renderers() 354 file_putf(fff, "# Options\n\n"); in option_dump() 368 file_putf(fff, "# Window '%s', Flag '%s'\n", in option_dump() 370 file_putf(fff, "window:%d:%d:1\n", i, j); in option_dump() 373 file_putf(fff, "\n"); in option_dump() 406 file_putf(fff, "\n"); in prefs_save() [all …]
|
H A D | ui-player.c | 968 file_putf(fff, "%s\n", buf); in write_character_dump() 1006 file_putf(fff, "%s\n", buf); in write_character_dump() 1010 file_putf(fff, "\n"); in write_character_dump() 1044 file_putf(fff, "%s\n", buf); in write_character_dump() 1048 file_putf(fff, "\n\n"); in write_character_dump() 1074 file_putf(fff, "\n\n"); in write_character_dump() 1086 file_putf(fff, "\n\n"); in write_character_dump() 1098 file_putf(fff, "\n\n"); in write_character_dump() 1117 file_putf(fff, "\n\n"); in write_character_dump() 1122 file_putf(fff, "\n\n"); in write_character_dump() [all …]
|
H A D | ui-history.c | 132 file_putf(file, "[Player history]\n"); in dump_history() 133 file_putf(file, " Turn Depth Note\n"); in dump_history() 144 file_putf(file, "%s", buf); in dump_history()
|
H A D | datafile.c | 387 file_putf(fff, "%s%s\n", intro_text, buf); in write_flags() 395 file_putf(fff, "%s%s\n", intro_text, buf); in write_flags() 436 file_putf(fff, "%s%s\n", "values:", buf); in write_mods() 444 file_putf(fff, "%s%s\n", "values:", buf); in write_mods() 482 file_putf(fff, "%s%s\n", "values:", buf); in write_elements() 490 file_putf(fff, "%s%s\n", "values:", buf); in write_elements()
|
H A D | ui-keymap.c | 184 file_putf(fff, "keymap-act:%s\n", buf); in keymap_dump() 189 file_putf(fff, "keymap-input:%d:%s\n", mode, buf); in keymap_dump() 191 file_putf(fff, "\n"); in keymap_dump()
|
H A D | obj-pile.c | 61 file_putf(fff, "Guilty object\n=============\n"); in write_pile() 63 file_putf(fff, "Name: %s\n", fail_object->kind->name); in write_pile() 65 file_putf(fff, "Previous: "); in write_pile() 67 file_putf(fff, "%s\n", fail_object->prev->kind->name); in write_pile() 69 file_putf(fff, "bad object\n"); in write_pile() 73 file_putf(fff, "Next: "); in write_pile() 77 file_putf(fff, "bad object\n"); in write_pile() 80 file_putf(fff, "\n"); in write_pile() 83 file_putf(fff, "Guilty pile\n=============\n"); in write_pile() 86 file_putf(fff, "Name: %s\n", fail_pile->kind->name); in write_pile() [all …]
|
H A D | mon-lore.c | 1723 file_putf(fff, "name:%s\n", race->name); in write_lore_entries() 1727 file_putf(fff, "base:%s\n", race->base->name); in write_lore_entries() 1753 file_putf(fff, ":%d", lore->blows[n].times_seen); in write_lore_entries() 1756 file_putf(fff, ":%d", n); in write_lore_entries() 1759 file_putf(fff, "\n"); in write_lore_entries() 1779 file_putf(fff, "drop:%s:%s:%d:%d:%d\n", in write_lore_entries() 1784 file_putf(fff, "drop-base:%s:%d:%d:%d\n", in write_lore_entries() 1807 file_putf(fff, "friends:%d:%dd%d:%s:%s\n", in write_lore_entries() 1822 file_putf(fff, "friends-base:%d:%dd%d:%s\n", in write_lore_entries() 1849 file_putf(fff, "mimic:%s:%s\n", in write_lore_entries() [all …]
|
H A D | main-x11.c | 2111 file_putf(fff, "# %s X11 settings\n\n", VERSION_NAME); in save_prefs() 2114 file_putf(fff, "TERM_WINS=%d\n\n", term_windows_open); in save_prefs() 2123 file_putf(fff, "# Term %d\n", i); in save_prefs() 2136 file_putf(fff, "AT_X_%d=%d\n", i, td->win->x_save); in save_prefs() 2139 file_putf(fff, "AT_Y_%d=%d\n", i, td->win->y_save); in save_prefs() 2142 file_putf(fff, "COLS_%d=%d\n", i, td->t.wid); in save_prefs() 2145 file_putf(fff, "ROWS_%d=%d\n", i, td->t.hgt); in save_prefs() 2148 file_putf(fff, "IBOX_%d=%d\n", i, td->win->ox); in save_prefs() 2151 file_putf(fff, "IBOY_%d=%d\n", i, td->win->oy); in save_prefs() 2154 file_putf(fff, "FONT_%d=%s\n", i, td->fnt->name); in save_prefs() [all …]
|
H A D | option.c | 157 if (!file_putf(f, "# %s\n", in options_save_custom_birth() 161 if (!file_putf(f, "option:%s:%s\n", in options_save_custom_birth()
|
H A D | z-textblock.c | 326 file_putf(f, "%*c", indent, ' '); in textblock_to_file() 338 file_putf(f, "%s", mbbuf); in textblock_to_file() 340 file_putf(f, "\n"); in textblock_to_file()
|
H A D | z-file.h | 204 bool file_putf(ang_file *f, const char *fmt, ...);
|
H A D | obj-power.c | 143 file_putf(object_log, "%s", message); in log_obj() 868 file_putf(log_file, "object is %s\n", obj->kind->name); in object_value_real() 889 file_putf(log_file, "a is %d and b is %d\n", a, b); in object_value_real() 890 file_putf(log_file, "value is %d\n", value); in object_value_real()
|
H A D | main-sdl.c | 1952 file_putf(fff, "Fullscreen = %d\n", fullscreen); in save_prefs() 1953 file_putf(fff, "Graphics = %d\n", use_graphics); in save_prefs() 1954 file_putf(fff, "TileWidth = %d\n\n", tile_width); in save_prefs() 1955 file_putf(fff, "TileHeight = %d\n\n", tile_height); in save_prefs() 1960 file_putf(fff, "Window = %d\n", i); in save_prefs() 1962 file_putf(fff, "Left = %d\n", win->left); in save_prefs() 1963 file_putf(fff, "Top = %d\n", win->top); in save_prefs() 1964 file_putf(fff, "Width = %d\n", win->width); in save_prefs() 1965 file_putf(fff, "Height = %d\n", win->height); in save_prefs() 1967 file_putf(fff, "Keys = %d\n", win->keys); in save_prefs() [all …]
|
H A D | z-file.c | 623 bool file_putf(ang_file *f, const char *fmt, ...) in file_putf() function
|
/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | cmd4.c | 598 file_putf(fff, "%c%s\n", highlight, buf); in do_cmd_check_uniques() 610 file_putf(fff, "%c%s\n", highlight, buf); in do_cmd_check_uniques() 694 file_putf(fff, "%c", attr); in do_cmd_check_players() 699 file_putf(fff, " %s the Brave %s %s (Level %d, %s)", in do_cmd_check_players() 706 file_putf(fff, " %s the %s %s (Level %d, %s)", in do_cmd_check_players() 717 file_putf(fff, " at %d ft", q_ptr->dun_depth * 50); in do_cmd_check_players() 722 file_putf(fff, "%s", "\n"); in do_cmd_check_players() 792 file_putf(fff, " %s\n", o_name); in do_cmd_knowledge_object() 863 file_putf(fff, " %-40s %5d\n", in do_cmd_knowledge_kills() 904 file_putf(fff, "%s\n", format_history_event(evt)); in do_cmd_knowledge_history() [all …]
|
H A D | files.c | 1180 file_putf(fff, "%c%s %s\n", in file_character_server() 1183 file_putf(fff, "%s", "\n\n"); in file_character_server() 1190 file_putf(fff, "%c%s %s\n", in file_character_server() 1193 file_putf(fff, "%s", "\n\n"); in file_character_server() 1224 file_putf(fff, "%s", "\n\n"); in file_character_server() 1237 file_putf(fff, "%s", "\n\n"); in file_character_server() 1250 file_putf(fff, "%s", "\n\n"); in file_character_server() 1336 file_putf(fff,"%c",c); in file_character_server() 1339 file_putf(fff, "%s", "\n"); in file_character_server() 1341 file_putf(fff, "%s", "\n\n"); in file_character_server() [all …]
|
H A D | save.c | 26 file_putf(file_handle, "%s<%s>\n", xml_prefix,name); in start_section() 39 file_putf(file_handle, "%s</%s>\n", xml_prefix, name); in end_section() 45 file_putf(file_handle, "%s%s = %i\n", xml_prefix, name, value); in write_int() 51 file_putf(file_handle, "%s%s = %u\n", xml_prefix, name, value); in write_uint() 57 file_putf(file_handle, "%s%s = %" PRIu64 "\n", xml_prefix,name, value); in write_huge() 69 file_putf(file_handle, "%s%s = %s\n", xml_prefix, name, value); in write_str() 76 file_putf(file_handle, "%s%s = %s\n", xml_prefix, name, value); in write_quark() 82 file_putf(file_handle, "%s%s = %f\n", xml_prefix, name, value); 90 file_putf(file_handle, "%s%s = ", xml_prefix, name); in write_binary() 94 file_putf(file_handle, "%2x", b); in write_binary() [all …]
|
/dports/games/mangband/mangband-1.5.3/src/client/ |
H A D | c-files.c | 1172 file_putf(fp, "\n\n"); in Save_windows() 1174 file_putf(fp, "# \n"); in Save_windows() 1175 file_putf(fp, "# Valid usage numbers:\n"); in Save_windows() 1180 file_putf(fp, "# %d - %s\n", j, window_flag_desc[j]); in Save_windows() 1182 file_putf(fp, "\n\n"); in Save_windows() 1192 file_putf(fp, "W:%d:%d\n", i, j); in Save_windows() 1240 file_putf(fp, "\n"); in Save_options() 1254 file_putf(fp, "\n"); in Save_options() 2546 file_putf(config, "[%s]\n", s_ptr->name); in conf_save() 2549 file_putf(config, "%s %s\n", v_ptr->name, v_ptr->value); in conf_save() [all …]
|
H A D | c-util.c | 2984 file_putf(fff, "#\n", keymap_name); in keymap_dump() 3022 file_putf(fff, "A:%s\n", buf); in keymap_dump() 3028 file_putf(fff, "\n"); in keymap_dump() 3052 file_putf(fff, "#\n"); in macro_dump() 3054 file_putf(fff, "#\n"); in macro_dump() 3058 file_putf(fff, "#\n"); in macro_dump() 3061 file_putf(fff, "\n\n"); in macro_dump() 3073 file_putf(fff, "A:%s\n", buf); in macro_dump() 3085 file_putf(fff, "\n\n"); in macro_dump() 3092 file_putf(fff, "\n\n"); in macro_dump() [all …]
|
/dports/games/mangband/mangband-1.5.3/src/common/ |
H A D | z-file.h | 215 bool file_putf(ang_file *f, const char *fmt, ...);
|