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/dports/games/sdlpop/SDLPoP-1.22/src/
H A Dseg009.c83 WCHAR* filename_UTF16 = WIN_UTF8ToString(filename_UTF8); in fopen_UTF8() local
85 FILE* result = _wfopen(filename_UTF16, mode_UTF16); in fopen_UTF8()
87 SDL_free(filename_UTF16); in fopen_UTF8()
106 WCHAR* filename_UTF16 = WIN_UTF8ToString(filename_UTF8); in access_UTF8() local
107 int result = _waccess(filename_UTF16, mode); in access_UTF8()
108 SDL_free(filename_UTF16); in access_UTF8()
113 WCHAR* filename_UTF16 = WIN_UTF8ToString(filename_UTF8); in stat_UTF8() local
115 int result = wstat(filename_UTF16, _Stat); in stat_UTF8()
116 SDL_free(filename_UTF16); in stat_UTF8()