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Searched refs:fill_height (Results 1 – 23 of 23) sorted by relevance

/dports/graphics/timg/timg-1.4.0/src/
H A Dimage-source.cc44 std::swap(options.fill_width, options.fill_height); in CalcScaleToFitDisplay()
64 (options.fill_height || width_fraction > 1.0) && in CalcScaleToFitDisplay()
80 if (options.fill_width && options.fill_height) { in CalcScaleToFitDisplay()
90 else if (options.fill_height) { in CalcScaleToFitDisplay()
H A Ddisplay-options.h52 bool fill_height = false; // Fill screen height, allow overflow width. member
H A Dvideo-display.cc208 opts.fill_height = false; // This only makes sense for horizontal scroll. in LoadAndScale()
H A Dtimg.cc701 display_opts.fill_height = display_opts.scroll_animation && in main()
/dports/math/grace/grace-5.1.25/Xbae/Xbae/
H A DDraw.c198 int fill_width, fill_height; local
204 &fill_width, &fill_height);
206 ax, ay, fill_width, fill_height);
212 int fill_width, fill_height; local
215 &fill_width, &fill_height);
217 ax, ay, fill_width, fill_height);
303 int fill_width, fill_height; local
309 &fill_width, &fill_height);
311 ax, ay, fill_width, fill_height);
317 int fill_width, fill_height; local
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/dports/science/chrono/chrono-7.0.1/src/demos/gpu/
H A Ddemo_GPU_mixer.cpp55 const float fill_height = chamber_height; in main() local
56 const float Bz = chamber_height + fill_height; in main()
110 const float fill_top = fill_bottom + fill_height; in main()
H A Ddemo_GPU_fixedterrain.cpp66 const float fill_height = layers * 2.f * params.sphere_radius; in main() local
67 …float fill_top = std::min(fill_bottom + fill_height, params.box_Z / 2.f - 2.f * params.sphere_radi… in main()
H A Ddemo_GPU_repose.cpp110 float fill_height = 2.f * fill_width; in main() local
116 while (center.z() + params.sphere_radius < fill_bottom + fill_height) { in main()
/dports/games/xmille/Mille/cards/
H A Dbackground.h3 # define HEIGHT fill_height
H A Dfill2 #define fill_height 150
/dports/devel/efl/efl-1.25.1/src/lib/elementary/
H A Defl_ui_spotlight_container.c35 Eina_Bool fill_height: 1; member
170 if (!pd->fill_height) in _emit_page_size()
212 pd->fill_height = EINA_TRUE; in _efl_ui_spotlight_container_efl_object_constructor()
500 pd->fill_height = sz.h == -1 ? EINA_TRUE : EINA_FALSE; in _efl_ui_spotlight_container_spotlight_size_set()
503 if (pd->fill_height) in _efl_ui_spotlight_container_spotlight_size_set()
/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/
H A DHUDRenderer.cpp623 short fill_height; in draw_ammo_display_in_panel() local
628 fill_height= (ammunition_count*(current_ammo_data->delta_y-2))/current_ammo_data->ammo_across; in draw_ammo_display_in_panel()
643 bounds.bottom-= fill_height; in draw_ammo_display_in_panel()
/dports/devel/py-asciimatics/asciimatics-1.13.0/asciimatics/widgets/
H A Dframe.py139 fill_height = y = 0
160 y = layout.fix(x, y, width, fill_height)
172 fill_height = max(1, start_y + height - y)
/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/ui/dialog/
H A Dclonetiler.h160 Glib::RefPtr<Gtk::Adjustment> fill_height; variable
H A Dclonetiler.cpp1071 fill_height = Gtk::Adjustment::create(0.0, -1e6, 1e6, 1.0, 10.0, 0); in CloneTiler()
1076 fill_height->set_value (units); in CloneTiler()
1078 auto e = new Inkscape::UI::Widget::SpinButton(fill_height, 1.0, 2); in CloneTiler()
1083fill_height->signal_value_changed().connect(sigc::mem_fun(*this, &CloneTiler::fill_height_changed)… in CloneTiler()
2775 auto const raw_dist = fill_height->get_value(); in fill_height_changed()
2794 fill_height->set_value(height_value); in unit_changed()
/dports/x11-toolkits/open-motif/motif-2.3.8/lib/Xm/
H A DIconButton.c612 Dimension fill_width, fill_height; in Redisplay() local
620 fill_height = iw->core.height - 2 * FILL_SPACE(iw); in Redisplay()
622 fill_height = 0; in Redisplay()
624 if ((fill_width != 0) && (fill_height != 0)) in Redisplay()
627 fill_width, fill_height); in Redisplay()
H A DXmP.h556 Dimension fill_height ; /* Set during arrange routine. */ member
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/game/src/
H A Dcutscene.rs273 .fill_height() in make_panel()
/dports/graphics/xfig/xfig-3.2.8a/src/
H A Dw_icons.c1967 #define fill_height 32 macro
2435 icon_struct fill_ic = { fill_width, fill_height,
/dports/x11-toolkits/gtk20/gtk+-2.24.33/gtk/
H A Dgtkrange.c2011 gint fill_height = height; in gtk_range_expose() local
2035 fill_height = (range->layout->slider.height + in gtk_range_expose()
2044 fill_y += range->layout->trough.height - fill_height; in gtk_range_expose()
2058 fill_width, fill_height); in gtk_range_expose()
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/widgetry/src/widgets/
H A Dmod.rs138 pub fn fill_height(mut self) -> Widget { in fill_height() method
/dports/games/xmille/Mille/
H A Dfill.xbm2 #define fill_height 150
/dports/x11-toolkits/lesstif/lesstif-0.95.2/include/Motif-2.1/Xm/
H A DXmP.h466 Dimension fill_height; member