/dports/graphics/timg/timg-1.4.0/src/ |
H A D | image-source.cc | 44 std::swap(options.fill_width, options.fill_height); in CalcScaleToFitDisplay() 64 (options.fill_height || width_fraction > 1.0) && in CalcScaleToFitDisplay() 80 if (options.fill_width && options.fill_height) { in CalcScaleToFitDisplay() 90 else if (options.fill_height) { in CalcScaleToFitDisplay()
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H A D | display-options.h | 52 bool fill_height = false; // Fill screen height, allow overflow width. member
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H A D | video-display.cc | 208 opts.fill_height = false; // This only makes sense for horizontal scroll. in LoadAndScale()
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H A D | timg.cc | 701 display_opts.fill_height = display_opts.scroll_animation && in main()
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/dports/math/grace/grace-5.1.25/Xbae/Xbae/ |
H A D | Draw.c | 198 int fill_width, fill_height; local 204 &fill_width, &fill_height); 206 ax, ay, fill_width, fill_height); 212 int fill_width, fill_height; local 215 &fill_width, &fill_height); 217 ax, ay, fill_width, fill_height); 303 int fill_width, fill_height; local 309 &fill_width, &fill_height); 311 ax, ay, fill_width, fill_height); 317 int fill_width, fill_height; local [all …]
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/dports/science/chrono/chrono-7.0.1/src/demos/gpu/ |
H A D | demo_GPU_mixer.cpp | 55 const float fill_height = chamber_height; in main() local 56 const float Bz = chamber_height + fill_height; in main() 110 const float fill_top = fill_bottom + fill_height; in main()
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H A D | demo_GPU_fixedterrain.cpp | 66 const float fill_height = layers * 2.f * params.sphere_radius; in main() local 67 …float fill_top = std::min(fill_bottom + fill_height, params.box_Z / 2.f - 2.f * params.sphere_radi… in main()
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H A D | demo_GPU_repose.cpp | 110 float fill_height = 2.f * fill_width; in main() local 116 while (center.z() + params.sphere_radius < fill_bottom + fill_height) { in main()
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/dports/games/xmille/Mille/cards/ |
H A D | background.h | 3 # define HEIGHT fill_height
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H A D | fill | 2 #define fill_height 150
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/dports/devel/efl/efl-1.25.1/src/lib/elementary/ |
H A D | efl_ui_spotlight_container.c | 35 Eina_Bool fill_height: 1; member 170 if (!pd->fill_height) in _emit_page_size() 212 pd->fill_height = EINA_TRUE; in _efl_ui_spotlight_container_efl_object_constructor() 500 pd->fill_height = sz.h == -1 ? EINA_TRUE : EINA_FALSE; in _efl_ui_spotlight_container_spotlight_size_set() 503 if (pd->fill_height) in _efl_ui_spotlight_container_spotlight_size_set()
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/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/ |
H A D | HUDRenderer.cpp | 623 short fill_height; in draw_ammo_display_in_panel() local 628 fill_height= (ammunition_count*(current_ammo_data->delta_y-2))/current_ammo_data->ammo_across; in draw_ammo_display_in_panel() 643 bounds.bottom-= fill_height; in draw_ammo_display_in_panel()
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/dports/devel/py-asciimatics/asciimatics-1.13.0/asciimatics/widgets/ |
H A D | frame.py | 139 fill_height = y = 0 160 y = layout.fix(x, y, width, fill_height) 172 fill_height = max(1, start_y + height - y)
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/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/ui/dialog/ |
H A D | clonetiler.h | 160 Glib::RefPtr<Gtk::Adjustment> fill_height; variable
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H A D | clonetiler.cpp | 1071 fill_height = Gtk::Adjustment::create(0.0, -1e6, 1e6, 1.0, 10.0, 0); in CloneTiler() 1076 fill_height->set_value (units); in CloneTiler() 1078 auto e = new Inkscape::UI::Widget::SpinButton(fill_height, 1.0, 2); in CloneTiler() 1083 …fill_height->signal_value_changed().connect(sigc::mem_fun(*this, &CloneTiler::fill_height_changed)… in CloneTiler() 2775 auto const raw_dist = fill_height->get_value(); in fill_height_changed() 2794 fill_height->set_value(height_value); in unit_changed()
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/dports/x11-toolkits/open-motif/motif-2.3.8/lib/Xm/ |
H A D | IconButton.c | 612 Dimension fill_width, fill_height; in Redisplay() local 620 fill_height = iw->core.height - 2 * FILL_SPACE(iw); in Redisplay() 622 fill_height = 0; in Redisplay() 624 if ((fill_width != 0) && (fill_height != 0)) in Redisplay() 627 fill_width, fill_height); in Redisplay()
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H A D | XmP.h | 556 Dimension fill_height ; /* Set during arrange routine. */ member
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/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/game/src/ |
H A D | cutscene.rs | 273 .fill_height() in make_panel()
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/dports/graphics/xfig/xfig-3.2.8a/src/ |
H A D | w_icons.c | 1967 #define fill_height 32 macro 2435 icon_struct fill_ic = { fill_width, fill_height,
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/dports/x11-toolkits/gtk20/gtk+-2.24.33/gtk/ |
H A D | gtkrange.c | 2011 gint fill_height = height; in gtk_range_expose() local 2035 fill_height = (range->layout->slider.height + in gtk_range_expose() 2044 fill_y += range->layout->trough.height - fill_height; in gtk_range_expose() 2058 fill_width, fill_height); in gtk_range_expose()
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/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/widgetry/src/widgets/ |
H A D | mod.rs | 138 pub fn fill_height(mut self) -> Widget { in fill_height() method
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/dports/games/xmille/Mille/ |
H A D | fill.xbm | 2 #define fill_height 150
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/dports/x11-toolkits/lesstif/lesstif-0.95.2/include/Motif-2.1/Xm/ |
H A D | XmP.h | 466 Dimension fill_height; member
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