Searched refs:filterSuccess (Results 1 – 3 of 3) sorted by relevance
44 return filterSuccess54 return filterSuccess64 return filterSuccess73 return filterSuccess83 return filterSuccess93 return filterSuccess103 return filterSuccess117 return filterSuccess127 return filterSuccess146 return filterSuccess[all …]
85 bool filterSuccess = in TEST_P() local87 … bool filterable = filterSuccess && ((filterSupport & D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) != 0); in TEST_P()
87 bool filterSuccess = in TEST_P() local90 filterSuccess && ((filterSupport & D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) != 0); in TEST_P()