Searched refs:finalMouseY (Results 1 – 1 of 1) sorted by relevance
518 int finalMouseY = drawnMouseY; in drawScreen() local524 if(finalMouseY < topBarPos.y+topBarPos.h) { in drawScreen()525 finalMouseY = topBarPos.x+topBarPos.h; in drawScreen()533 finalMouseY, in drawScreen()800 int finalMouseY = mouse->y; in doInput() local806 if(finalMouseY < topBarPos.y+topBarPos.h) { in doInput()807 finalMouseY = topBarPos.x+topBarPos.h; in doInput()815 int rectFinishY = screenborder->screen2MapY(finalMouseY); in doInput()824 screenborder->screen2worldY(finalMouseY), in doInput()