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Searched refs:finalMouseY (Results 1 – 1 of 1) sorted by relevance

/dports/games/dunelegacy/dunelegacy-0.96.4/src/
H A DGame.cpp518 int finalMouseY = drawnMouseY; in drawScreen() local
524 if(finalMouseY < topBarPos.y+topBarPos.h) { in drawScreen()
525 finalMouseY = topBarPos.x+topBarPos.h; in drawScreen()
533 finalMouseY, in drawScreen()
800 int finalMouseY = mouse->y; in doInput() local
806 if(finalMouseY < topBarPos.y+topBarPos.h) { in doInput()
807 finalMouseY = topBarPos.x+topBarPos.h; in doInput()
815 int rectFinishY = screenborder->screen2MapY(finalMouseY); in doInput()
824 screenborder->screen2worldY(finalMouseY), in doInput()