Searched refs:findNormal (Results 1 – 6 of 6) sorted by relevance
/dports/games/sdb/sdb-1.0.2/src/ |
H A D | sdb.h | 424 Line(Vector2D n1, Vector2D n2) { p1 = n1; p2 = n2; normal = findNormal(); } in Line() 427 void set(Vector2D n1, Vector2D n2) { p1 = n1; p2 = n2; normal = findNormal(); } in set() 429 Vector2D findNormal() { Vector2D d=p2-p1; return Vector2D(d.c[Y]/d.mag(), -d.c[X]/d.mag()); } in findNormal() function
|
H A D | levelobjects.h | 125 …particleQty = pq; lit = lt; collFlags = cf; trigInit(tr, tt); normal = findNormal(); bb.addPoint(p… in set()
|
/dports/games/scourge/scourge/src/render/ |
H A D | glcaveshape.cpp | 316 findNormal( points[cf->p1], in calculateNormals() 466 findNormal( n1, n2, n3, &normal ); in bulgePoints()
|
/dports/games/scourge/scourge/src/common/ |
H A D | constants.h | 978 extern void findNormal( CVector3 *p1, CVector3 *p2, CVector3 *p3, CVector3 *normal );
|
H A D | constants.cpp | 427 void findNormal( CVector3 *p1, CVector3 *p2, CVector3 *p3, CVector3 *normal ) { in findNormal() function
|
/dports/devel/cpputest/cpputest-4.0/tests/CppUTest/ |
H A D | SimpleStringTest.cpp | 517 TEST(SimpleString, findNormal) in TEST() argument
|