Searched refs:find_cameras (Results 1 – 3 of 3) sorted by relevance
119 std::vector<SoCamera*> find_cameras(SoNode* root) const;
121 std::vector<SoCamera*> user_cams = find_cameras(user_scene_root_); in set_scene_root()294 std::vector<SoCamera*> user_cams = find_cameras(user_scene_root_); in select_camera()685 bgui3d_viewer_tableau::find_cameras(SoNode* root) const in find_cameras() function in bgui3d_viewer_tableau
263 if (!this->find_cameras(this->user_scene_root()).empty()) { in get_popup()