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Searched refs:find_house (Results 1 – 2 of 2) sorted by relevance

/dports/games/senken/senken-0.3.0/server/
H A Dpopulation.c62 static int find_house(person_t *person, map_t *map, mapspot_list_t **list);
152 find_house(parent, map, &game->avail_houses_list); in add_random_person()
516 find_house(child, map, &game->avail_houses_list); in population_age1year()
580 find_house(person_t *person, map_t *map, mapspot_list_t **list) in find_house() function
737 if (find_house(&group->data[k], map, &game->avail_houses_list) != 0) { in population_movehousing()
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dcmd2.c538 int find_house(int Depth, int x, int y, int offset) in find_house() function
580 house = find_house(p_ptr->dun_depth, x, y, 0); in is_valid_foundation()
625 while( (house = find_house(p_ptr->dun_depth,x,y,lastmatch)) > -1 ) in create_house_door()