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Searched refs:firePrimary (Results 1 – 5 of 5) sorted by relevance

/dports/games/alienblaster/alienblaster/src/
H A Dformation.cc608 involvedEnemys[ i ]->firePrimary(); in shoot()
616 involvedEnemys[ rand() % nrInvolved ]->firePrimary(); in shoot()
623 involvedEnemys[ actShootingEnemy ]->firePrimary(); in shoot()
631 involvedEnemys[ actShootingEnemy ]->firePrimary(); in shoot()
H A Denemy.h76 void firePrimary();
H A Denemy.cc252 void Enemy::firePrimary() { in firePrimary() function in Enemy
349 firePrimary(); in shootPrimary()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/objs/
H A Dship.cpp1112 ADE_FUNC(firePrimary, l_Ship, NULL, "Fires ship primary bank(s)", "number", "Number of primary bank…
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/
H A Dlua.cpp9076 ADE_FUNC(firePrimary, l_Ship, NULL, "Fires ship primary bank(s)", "number", "Number of primary bank…