Searched refs:firePrimary (Results 1 – 5 of 5) sorted by relevance
/dports/games/alienblaster/alienblaster/src/ |
H A D | formation.cc | 608 involvedEnemys[ i ]->firePrimary(); in shoot() 616 involvedEnemys[ rand() % nrInvolved ]->firePrimary(); in shoot() 623 involvedEnemys[ actShootingEnemy ]->firePrimary(); in shoot() 631 involvedEnemys[ actShootingEnemy ]->firePrimary(); in shoot()
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H A D | enemy.h | 76 void firePrimary();
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H A D | enemy.cc | 252 void Enemy::firePrimary() { in firePrimary() function in Enemy 349 firePrimary(); in shootPrimary()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/objs/ |
H A D | ship.cpp | 1112 ADE_FUNC(firePrimary, l_Ship, NULL, "Fires ship primary bank(s)", "number", "Number of primary bank…
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/ |
H A D | lua.cpp | 9076 ADE_FUNC(firePrimary, l_Ship, NULL, "Fires ship primary bank(s)", "number", "Number of primary bank…
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