Searched refs:fire_flare (Results 1 – 6 of 6) sorted by relevance
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/ |
H A D | kconfig.h | 59 uint8_t fire_primary, fire_secondary, fire_flare, drop_bomb; member
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | kconfig.ui-table.cpp | 82 …flare") DXX_KCONFIG_UI_UDLR(), BT_KEY, STATE_NONE, {&control_info::state_controls_t::fire_flare} }, 83 …_WIDTH, DXX_KCONFIG_UI_UDLR(), BT_KEY, STATE_NONE, {&control_info::state_controls_t::fire_flare} }, 164 … DXX_KCONFIG_UI_UDLR(), BT_JOY_BUTTON, STATE_NONE, {&control_info::state_controls_t::fire_flare} }, 204 … DXX_KCONFIG_UI_UDLR(), BT_JOY_BUTTON, STATE_NONE, {&control_info::state_controls_t::fire_flare} }, 277 …XX_KCONFIG_UI_UDLR(), BT_MOUSE_BUTTON, STATE_NONE, {&control_info::state_controls_t::fire_flare} },
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H A D | gamecntl.cpp | 295 if (Controls.state.fire_flare > 0) in do_weapon_n_item_stuff() 297 Controls.state.fire_flare = 0; in do_weapon_n_item_stuff() 577 : (Controls.state.fire_primary || Controls.state.fire_secondary || Controls.state.fire_flare)) in HandleDeathInput()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | z_weapon.c | 1006 void fire_flare (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radiu… in fire_flare() function 1052 fire_flare(ent, start, forward, 1, 600, 1, 1); in Weapon_FlareLauncher_Fire()
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H A D | g_local.h | 909 void fire_flare (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radiu…
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H A D | z_boss.c | 635 fire_flare (self, start, dir, 10, 1000, 10, 10); in FireFlare()
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