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Searched refs:fire_resist (Results 1 – 25 of 25) sorted by relevance

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dmaterial.h125 int fire_resist() const;
H A Dmaterial.cpp205 int material_type::fire_resist() const in fire_resist() function in material_type
H A Ddump.cpp120 r.push_back( std::to_string( obj.fire_resist() ) ); in dump_stats()
H A Darmor_layers.cpp322 string_format( "%.2f", worn_item.fire_resist() ), width ) ); in clothing_protection()
H A Diuse_actor.cpp4391 desc += colorize( string_format( "%s: %.2f->%.2f\n", _( "Fire" ), mod.fire_resist(), in use()
4392 …temp_item.fire_resist() ), get_compare_color( mod.fire_resist(), temp_item.fire_resist(), true ) ); in use()
H A Ditem.h1046 float fire_resist( bool to_self = false, int base_env_resist = 0 ) const;
H A Ditem.cpp2668 iteminfo::no_newline | iteminfo::is_decimal, fire_resist() ) ); in armor_protection_info()
2679 fire_resist( false, get_base_env_resist_w_filter() ) ) ); in armor_protection_info()
6391 float item::fire_resist( bool to_self, int base_env_resist ) const in fire_resist() function in item
6407 resist += mat->fire_resist(); in fire_resist()
6624 return fire_resist( to_self ); in damage_resist()
H A Dgame_inventory.cpp309 return get_decimal_string( loc->fire_resist() ); in armor_inventory_preset()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dmaterial.h125 int fire_resist() const;
H A Dmaterial.cpp205 int material_type::fire_resist() const in fire_resist() function in material_type
H A Ddump.cpp120 r.push_back( std::to_string( obj.fire_resist() ) ); in dump_stats()
H A Darmor_layers.cpp322 string_format( "%.2f", worn_item.fire_resist() ), width ) ); in clothing_protection()
H A Diuse_actor.cpp4391 desc += colorize( string_format( "%s: %.2f->%.2f\n", _( "Fire" ), mod.fire_resist(), in use()
4392 …temp_item.fire_resist() ), get_compare_color( mod.fire_resist(), temp_item.fire_resist(), true ) ); in use()
H A Ditem.h1046 float fire_resist( bool to_self = false, int base_env_resist = 0 ) const;
H A Ditem.cpp2668 iteminfo::no_newline | iteminfo::is_decimal, fire_resist() ) ); in armor_protection_info()
2679 fire_resist( false, get_base_env_resist_w_filter() ) ) ); in armor_protection_info()
6391 float item::fire_resist( bool to_self, int base_env_resist ) const in fire_resist() function in item
6407 resist += mat->fire_resist(); in fire_resist()
6624 return fire_resist( to_self ); in damage_resist()
H A Dgame_inventory.cpp309 return get_decimal_string( loc->fire_resist() ); in armor_inventory_preset()
/dports/games/moria/umoria/source/
H A Dtypes.h230 int8u fire_resist; /* Resistance to fire */ member
H A Dmoria1.c144 p_ptr->fire_resist = FALSE; in calc_bonuses()
229 p_ptr->fire_resist = TRUE; in calc_bonuses()
258 p_ptr->fire_resist = TRUE; in calc_bonuses()
H A Dmoria2.c656 if (py.flags.fire_resist)
H A Dsave.c276 wr_byte(f_ptr->fire_resist); in sv_write()
953 rd_byte(&f_ptr->fire_resist);
/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dobjects.cpp2048 int fire_resist; in Obj_BCrossDamage() local
2054 fire_resist = plr[myplr]._pFireResist; in Obj_BCrossDamage()
2055 if (fire_resist > 0) in Obj_BCrossDamage()
2056 damage[leveltype - 1] -= fire_resist * damage[leveltype - 1] / 100; in Obj_BCrossDamage()
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/
H A Diteminfo_test.cpp1059 REQUIRE( armor.fire_resist() == Approx( fire ) ); in expected_armor_values()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/
H A Diteminfo_test.cpp1059 REQUIRE( armor.fire_resist() == Approx( fire ) ); in expected_armor_values()
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/doc/
H A DJSON_INFO.md821 | `fire_resist` | Ability of a material to resist fire.
855 "fire_resist": 1,
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/doc/
H A DJSON_INFO.md821 | `fire_resist` | Ability of a material to resist fire.
855 "fire_resist": 1,