Searched refs:firstHole (Results 1 – 5 of 5) sorted by relevance
/dports/math/hs-Agda/Agda-2.6.2/src/full/Agda/Utils/ |
H A D | Zipper.hs | 8 firstHole :: Carrier z -> Maybe (Element z, z) 18 firstHole (x : xs) = Just (x, ListZip [] xs) function 19 firstHole [] = Nothing function 29 firstHole c1 = do function 30 (c2, z1) <- firstHole c1 34 case firstHole c2 of 48 case firstHole c2' of
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/dports/games/kolf/kolf-21.12.3/ |
H A D | kolf.cpp | 219 int firstHole = 1; in startNewGame() local 263 firstHole = configGroup.readEntry("Current Hole", 1); in startNewGame() 299 connect(firstAction, &QAction::triggered, game, &KolfGame::firstHole); in startNewGame() 345 game->startFirstHole(firstHole); in startNewGame()
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H A D | game.h | 287 void firstHole();
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H A D | game.cpp | 2139 void KolfGame::firstHole() in firstHole() function in KolfGame
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/dports/math/hs-Agda/Agda-2.6.2/src/full/Agda/TypeChecking/Reduce/ |
H A D | Fast.hs | 619 firstHole (Apply arg) = Just (unArg arg, ApplyCxt (argInfo arg)) function 620 firstHole (IApply a x y) = Just (a, IApplyType x y) function 621 firstHole Proj{} = Nothing function 1292 …case firstHole spine of -- v Only projections, nothing to do. Note clApply_ and not clApply (or we…
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