Searched refs:first_reaction_execs (Results 1 – 2 of 2) sorted by relevance
138 …tArray<int> first_reaction_execs; // Execution count at first time reaction was trigger… variable426 …ay<int>& GetFirstReactionExecs() const { assert(initialized == true); return first_reaction_execs;} in GetFirstReactionExecs()427 …void SetFirstReactionExec(int idx) { if (first_reaction_execs[idx] < 0) first_reaction_execs[idx] … in SetFirstReactionExec()
54 , first_reaction_execs(m_world->GetEnvironment().GetReactionLib().GetSize()) in cPhenotype()164 first_reaction_execs = first_reaction_execs; in operator =()393 first_reaction_execs.SetAll(-1); in SetupOffspring()606 first_reaction_execs.SetAll(-1); in SetupInject()860 first_reaction_execs.SetAll(-1); in DivideReset()1061 first_reaction_execs.SetAll(-1); in TestDivideReset()1220 first_reaction_execs.SetAll(-1); in SetupClone()2032 first_reaction_execs.SetAll(-1); in NewTrial()