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Searched refs:fix_push_guard_into_wall (Results 1 – 7 of 7) sorted by relevance

/dports/games/sdlpop/SDLPoP-1.22/src/
H A Dseg004.c532 (fixes->fix_push_guard_into_wall && get_tile_behind_char() == tiles_20_wall) || in check_guard_bumped()
H A Dreplay.c360 process(fixes_options_replay.fix_push_guard_into_wall); in options_process_fixes()
H A Dtypes.h1209 byte fix_push_guard_into_wall; member
H A Doptions.c268 process_boolean("fix_push_guard_into_wall", &fixes_saved.fix_push_guard_into_wall); in ini_process_numeric_func()
H A Dmenu.c518 .linked = &fixes_saved.fix_push_guard_into_wall, .required = &use_fixes_and_enhancements,
/dports/games/sdlpop/SDLPoP-1.22/doc/
H A Dmod.ini119 ;fix_push_guard_into_wall = true
/dports/games/sdlpop/SDLPoP-1.22/
H A DSDLPoP.ini203 fix_push_guard_into_wall = true key