/dports/devel/bullet/bullet3-3.21/test/RobotClientAPI/ |
H A D | SlopeFrictionMain.cpp | 15 b3Scalar fixedTimeStep = 1. / 240.; in main() local 29 sim->setTimeStep(fixedTimeStep); in main() 89 b3Clock::usleep(1000. * 1000. * fixedTimeStep); in main()
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/dports/devel/py-bullet3/bullet3-3.21/test/RobotClientAPI/ |
H A D | SlopeFrictionMain.cpp | 15 b3Scalar fixedTimeStep = 1. / 240.; in main() local 29 sim->setTimeStep(fixedTimeStep); in main() 89 b3Clock::usleep(1000. * 1000. * fixedTimeStep); in main()
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/dports/devel/bullet/bullet3-3.21/examples/RobotSimulator/ |
H A D | RobotSimulatorMain.cpp | 37 btScalar fixedTimeStep = 1. / 240.; in main() local 39 sim->setTimeStep(fixedTimeStep); in main() 141 b3Clock::usleep(1000. * 1000. * fixedTimeStep); in main()
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/dports/devel/py-bullet3/bullet3-3.21/examples/RobotSimulator/ |
H A D | RobotSimulatorMain.cpp | 37 btScalar fixedTimeStep = 1. / 240.; in main() local 39 sim->setTimeStep(fixedTimeStep); in main() 141 b3Clock::usleep(1000. * 1000. * fixedTimeStep); in main()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/ |
H A D | btDeformableMultiBodyDynamicsWorld.cpp | 587 …eMultiBodyDynamicsWorld::stepSimulation(btScalar timeStep, int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 596 m_fixedTimeStep = fixedTimeStep; in stepSimulation() 598 if (m_localTime >= fixedTimeStep) in stepSimulation() 600 numSimulationSubSteps = int(m_localTime / fixedTimeStep); in stepSimulation() 601 m_localTime -= numSimulationSubSteps * fixedTimeStep; in stepSimulation() 607 fixedTimeStep = timeStep; in stepSimulation() 633 saveKinematicState(fixedTimeStep * clampedSimulationSteps); in stepSimulation() 637 internalSingleStepSimulation(fixedTimeStep); in stepSimulation()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/ |
H A D | btDeformableMultiBodyDynamicsWorld.cpp | 587 …eMultiBodyDynamicsWorld::stepSimulation(btScalar timeStep, int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 596 m_fixedTimeStep = fixedTimeStep; in stepSimulation() 598 if (m_localTime >= fixedTimeStep) in stepSimulation() 600 numSimulationSubSteps = int(m_localTime / fixedTimeStep); in stepSimulation() 601 m_localTime -= numSimulationSubSteps * fixedTimeStep; in stepSimulation() 607 fixedTimeStep = timeStep; in stepSimulation() 633 saveKinematicState(fixedTimeStep * clampedSimulationSteps); in stepSimulation() 637 internalSingleStepSimulation(fixedTimeStep); in stepSimulation()
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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/examples/ |
H A D | quadruped.py | 113 fixedTimeStep = 1. / 100 variable 117 fixedTimeStep = 1. / 500 variable 146 p.setTimeStep(fixedTimeStep) 386 t = t + fixedTimeStep 389 time.sleep(fixedTimeStep) 406 t = t + fixedTimeStep 469 time.sleep(fixedTimeStep)
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H A D | integrate.py | 11 p.setPhysicsEngineParameter(fixedTimeStep=timeStep)
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/dports/devel/bullet/bullet3-3.21/src/BulletSoftBody/ |
H A D | btDeformableMultiBodyDynamicsWorld.cpp | 748 …eMultiBodyDynamicsWorld::stepSimulation(btScalar timeStep, int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 757 m_fixedTimeStep = fixedTimeStep; in stepSimulation() 759 if (m_localTime >= fixedTimeStep) in stepSimulation() 761 numSimulationSubSteps = int(m_localTime / fixedTimeStep); in stepSimulation() 762 m_localTime -= numSimulationSubSteps * fixedTimeStep; in stepSimulation() 768 fixedTimeStep = timeStep; in stepSimulation() 794 saveKinematicState(fixedTimeStep * clampedSimulationSteps); in stepSimulation() 798 internalSingleStepSimulation(fixedTimeStep); in stepSimulation()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletSoftBody/ |
H A D | btDeformableMultiBodyDynamicsWorld.cpp | 748 …eMultiBodyDynamicsWorld::stepSimulation(btScalar timeStep, int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 757 m_fixedTimeStep = fixedTimeStep; in stepSimulation() 759 if (m_localTime >= fixedTimeStep) in stepSimulation() 761 numSimulationSubSteps = int(m_localTime / fixedTimeStep); in stepSimulation() 762 m_localTime -= numSimulationSubSteps * fixedTimeStep; in stepSimulation() 768 fixedTimeStep = timeStep; in stepSimulation() 794 saveKinematicState(fixedTimeStep * clampedSimulationSteps); in stepSimulation() 798 internalSingleStepSimulation(fixedTimeStep); in stepSimulation()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletSoftBody/ |
H A D | btDeformableMultiBodyDynamicsWorld.cpp | 748 …eMultiBodyDynamicsWorld::stepSimulation(btScalar timeStep, int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 757 m_fixedTimeStep = fixedTimeStep; in stepSimulation() 759 if (m_localTime >= fixedTimeStep) in stepSimulation() 761 numSimulationSubSteps = int(m_localTime / fixedTimeStep); in stepSimulation() 762 m_localTime -= numSimulationSubSteps * fixedTimeStep; in stepSimulation() 768 fixedTimeStep = timeStep; in stepSimulation() 794 saveKinematicState(fixedTimeStep * clampedSimulationSteps); in stepSimulation() 798 internalSingleStepSimulation(fixedTimeStep); in stepSimulation()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/Dynamics/ |
H A D | btDiscreteDynamicsWorld.cpp | 228 …btDiscreteDynamicsWorld::stepSimulation( btScalar timeStep,int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 240 if (m_localTime >= fixedTimeStep) in stepSimulation() 242 numSimulationSubSteps = int( m_localTime / fixedTimeStep); in stepSimulation() 243 m_localTime -= numSimulationSubSteps * fixedTimeStep; in stepSimulation() 248 fixedTimeStep = timeStep; in stepSimulation() 273 saveKinematicState(fixedTimeStep*clampedSimulationSteps); in stepSimulation() 281 internalSingleStepSimulation(fixedTimeStep); in stepSimulation()
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H A D | btSimpleDynamicsWorld.cpp | 55 … btSimpleDynamicsWorld::stepSimulation( btScalar timeStep,int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 57 (void)fixedTimeStep; in stepSimulation()
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/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 49 …t btSimpleDynamicsWorld::stepSimulation(btScalar timeStep, int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 51 (void)fixedTimeStep; in stepSimulation()
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H A D | btDiscreteDynamicsWorldMt.cpp | 254 …DiscreteDynamicsWorldMt::stepSimulation(btScalar timeStep, int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 256 int numSubSteps = btDiscreteDynamicsWorld::stepSimulation(timeStep, maxSubSteps, fixedTimeStep); in stepSimulation()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 49 …t btSimpleDynamicsWorld::stepSimulation(btScalar timeStep, int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 51 (void)fixedTimeStep; in stepSimulation()
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H A D | btDiscreteDynamicsWorldMt.cpp | 254 …DiscreteDynamicsWorldMt::stepSimulation(btScalar timeStep, int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 256 int numSubSteps = btDiscreteDynamicsWorld::stepSimulation(timeStep, maxSubSteps, fixedTimeStep); in stepSimulation()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 55 … btSimpleDynamicsWorld::stepSimulation( btScalar timeStep,int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 57 (void)fixedTimeStep; in stepSimulation()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 49 …t btSimpleDynamicsWorld::stepSimulation(btScalar timeStep, int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 51 (void)fixedTimeStep; in stepSimulation()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 49 …t btSimpleDynamicsWorld::stepSimulation(btScalar timeStep, int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 51 (void)fixedTimeStep; in stepSimulation()
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H A D | btDiscreteDynamicsWorldMt.cpp | 254 …DiscreteDynamicsWorldMt::stepSimulation(btScalar timeStep, int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 256 int numSubSteps = btDiscreteDynamicsWorld::stepSimulation(timeStep, maxSubSteps, fixedTimeStep); in stepSimulation()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 55 … btSimpleDynamicsWorld::stepSimulation( btScalar timeStep,int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 57 (void)fixedTimeStep; in stepSimulation()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 49 …t btSimpleDynamicsWorld::stepSimulation(btScalar timeStep, int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 51 (void)fixedTimeStep; in stepSimulation()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 55 … btSimpleDynamicsWorld::stepSimulation( btScalar timeStep,int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 57 (void)fixedTimeStep; in stepSimulation()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletDynamics/Dynamics/ |
H A D | btSimpleDynamicsWorld.cpp | 55 … btSimpleDynamicsWorld::stepSimulation( btScalar timeStep,int maxSubSteps, btScalar fixedTimeStep) in stepSimulation() argument 57 (void)fixedTimeStep; in stepSimulation()
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